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   "The Jersey Rifle" says the Rook is nothing more than a cannon. You just have to learn how to load and fire it!!!   (And it would probably good if you aimed it first! You definitely don't want to blow off your own toe!)     (ajs_bcc-banner.jpg, 19 KB)


"The Rook"  in Chess


The Rook

(Or "A Real Straight-Shooter.")


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Click  HERE  to go to another site where the basics of chess are covered.

Click  HERE  to go to another site where the basics 
of how the pieces move are covered.


The Rook is probably representative of the "Elephant" in warfare. 
(If you have studied classical warfare, then you would know that Hannibal of Carthage terrorized the Romans with his elephants. They mounted towers on the back of these animals, and would place archers - or other personnel who utilized projectile weapons - into these movable fortifications.)

The Rook is the board equivalent of the classical battlefield Cannon. 
It is definitely a  LONG-RANGE  weapon! 

Today, the Rook is the equivalent of   "The Tank"   of the modern battlefield. 

Large, thick- skinned, and sometimes very hard to stop. 

 --->  GM Maurice Ashley likens the Rook to, "A hungry Rhino on the charge!" <---


The Rook is the chess piece, at least when you are using the "Staunton Style" [standard] chess men, that looks like a tower. (Or an fence-post with an ashtray on top, according to one of my students. Some younger students have also commented that it looks like a cannon when you lay it on its side.)

The Rook moves straight up and down, and back and forth across the chessboard … in a straight line. It moves as many squares as it wants to without hopping over another piece. (The Knight is the only piece that can hop over other pieces.)

Now for a little picture:

  "A Rook on the open field covers 14 squares,"  states Life-Master  A.J.  "That's like 22% of the entire chessboard!"

Take a good look at the picture/diagram above.

This shows exactly the movement of a Rook. (Notice the blue arrows.)

Notice that the Rook controls 14 of the 64 squares. This is 22% of the entire playing field. This makes the Rook one of the more powerful pieces on the chess-board. 

Remember, the Rook – like all other chess pieces, (except for the pawn) – moves exactly the same way that it captures.  

Think of a cannon and straight lines, and you have the way that the Rook will move on the chessboard.

"Boy-oh-boy!  Look at that Rook go!!"  >>>> "Look out Knight, Bishop, Queen!!!" ...  "Here I come!"  shouts the power-mad Rook!

 

Take a look at the above picture/diagram carefully.
(Again, notice the blue arrows. This shows the basic movement
and capturing powers of the Rook.)

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The Black Rook on d8 can capture any of the following pieces: 

#1.) The White Knight on a8; 
#2.) The White Queen on d1; 
#3.) Or the White Bishop on g8.

 (Notice I have high-lighted these squares in yellow.)

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NOTE: The Black Rook can NOT capture the White Bishop on h8, (on this move, anyway); 
as this would mean that The Black Rook had JUMPED OVER the White Bishop on g8. 
(Notice the red "X" overlaying the square.)

IF the Black Rook on d8 captured the White Bishop on g8 on the first move; then 
(and only then) would it be able to capture the White Bishop on h8 on the second move!

(That is also to assume that White does not move the Bishop on h8 in the interim!)


Properties of the Rook:  

(Just read this. Don't worry too much about remembering it right now. It's enough that it will be buried in your subconscious.)

# 1.) The Rook is immobile at the start of the game. It is often sacrificed for tempo in an attack. It takes many moves before the Rook can really make its presence felt in a chess game.

# 2.) The Rook needs  open files  (lines) to be effective. The Rook is also dangerous in a position where the Rook can be transferred (called a 'Rook Luft') from one side of the board to the other side of the board on an open rank. (Even GM's occasionally miss this type of move!)

# 3.) The Rook LOVES to go down and eat up all of his opponent's pawns on the opponent's second row. This is why a Rook, eating too much, is sometimes known as a, "Pig on the Seventh Rank."

# 4.) The Rook is probably "Public Enemy, Number # 1" to the opposing King. One of the most common checkmates an unwary or very inexperienced player will fall into is letting a piece mate him on his (or her) first row when the player's own pawns block the escape of the King. This is known as a  "Back-Rank Mate,"  and is probably  the most common  mating pattern!! 
And The Rook is the most likely culprit!

# 5.) The Rook is most effective when it is BEHIND a pawn.
(Behind your own pawns and also behind your opponents pawns. This way, no matter how far down the board an enemy pawn gets, your Rook will always be attacking it. Just simple, common sense.)

# 6.) The Rook is normally GREATLY superior to a single Knight or Bishop. (This is because a Rook covers  so many more squares  than these other two pieces do individually. This is why a Rook is worth more than a Knight or a Bishop on "The Table of Material Value.") The Rook can often be superior to  TWO  minor pieces in situations where the primary emphasis is on mobility. Yet normally, The Rook (+ 1 Pawn) is VASTLY inferior to a Knight AND a Bishop. (Even though the 'Points Scale' is the same!)  This is because of the simple military truth that TWO fighting units are nearly always superior to ONE!  (Simple common sense would tell you that.) 
Yet the beginner and Novice will often make this trade without a thought to how they have disturbed the basic balances of the game.

# 7.) The Rook is a clumsy piece in positions where there are few usable open lines available to it.
         In these situations, A Rook may be vastly inferior to a well-placed Knight or Bishop.  

# 8.) The Rook works best in cooperation with other pieces. [ This maybe true of all the pieces.  :) ] 
Two of the most effective Rook combinations are a Rook on an open file, working WITH a Bishop on an open diagonal; and two Rooks pushing down the same file  TOGETHER.  (This is known as a "battery.")


The Rook is a pretty simple piece. Straight lines. Files and Ranks. Up and down, 
back and forth, right to left, left to right. It captures just like it moves.
And that’s pretty much it for the Rook.

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  Copyright (c) LM A.J. Goldsby I  

  Copyright (c) A.J. Goldsby,  1975-2014. 

  Copyright © A.J. Goldsby, 2015.  All rights reserved.  

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  (Page last updated: December 23rd,  2003. Last edit or save on: February 12, 2015 01:43 PM .)  


That concludes our study of the Rook.

Click   HERE   to go to the next page, "The Bishop" in Chess