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An explanation of the symbols that I commonly use, when annotating a chess game. ---> Replay this game ... on another server.
One of the more brilliant games of
all time, certainly one of the best of the 20th Century ... ******************************************************************************************************* 1.d4 Nf6;
2.c4 g6; 3.Nc3 Bg7; ---> And incredible brilliancies ... from both sides of the board.
4.e4 d6;
5.f3!?, {Diagram?}
One of the main ideas of the Samisch is to be able to attack Black, castle on the Q-side, and then pry [ Standard is: 5.Nf3, "+/=" with good play for White. [more, more] ]
5...0-0;
6.Be3 Nbd7!?;
[ For the move:
(>/=) 6...Nc6;
"~" {D?}
see MCO-14, page # 601;
7.Qd2,
('!?')
[ According to theory (today), it is better for White to play: Ibragimov - Mittelman; ICT, Biel (BTO) Open / 1997. [ See MCO-14, page # 601; columns 43 - 48, and all notes. Especially note # (s.). ] ]
7...c5!?;
(Probably - '!')
8.d5 Ne5!;
(TN)
[ Previously, the move of:
8...a6!?;
"~" was usually played in this position.
See the master contest:
9.h3!?,
(hmmm) (Maybe dubious?)
{See
the diagram given, just below.}
**********************************
**********************************
The loss of time here (for White) is pretty obvious. Yet, it is not at all clear how Black will go about defusing White's extremely ambitious and aggressive idea. (Beliavsky attempts to refute Nunn's whole plan that begins with 8...Ne5.) [ (>/=) 9.Bg5!?, - GM Jan Timman ]
9...Nh5!; [ </= 9...Bd7?!; 10.f4!, '±' ("+/-") ]
10.Bf2!?,
(hmmm)
However, this move was condemned by many, and it was labeled as dubious ('?!') by the annotator [ Not </= 10.Nge2?? Nxc4; "/+" etc. ********************************************
Interesting was the continuation of:
10...f5!;
(thematic)
Now White exchanges, lest the second player gets in ...f5-f4. Even today, (2005); most programs will evaluate the resulting positions as being won ("+/-") for White.
[ Instead, the box prefers to play:
</= 11...gxf5!?;
12.g4 Nf6; "~" {D?}
Now White grabs the bull by the horns, and accepts the challenge.
12.g4 Rxf3!;
13.gxh5 Qf8!;
"--->" {Diagram?}
14.Ne4,
('!')
[ Maybe
(>/=)
14.Rh2!?,
"+/=" (Fritz)
****************************************************************************************
After the seemingly simple moves:
14...Bh6!;
('comp')
[
Or "="
14...Qf5!?; 15.Qe2 Nd3+; 16.Qxd3 Rxd3;
17.Bxd3 Qxh5; "=/+" ]
15.Qc2!?,
('?' - GM J. Nunn)
{See
the diagram given, just below.}
**********************************
**********************************
This is a good place for a diagram ... to see if you can guess what the good Doctor will do next.
[ The best continuation is: 15...Qf4!!;
(Wow!)
John Nunn only awards this move one exclam ... but that is way too modest, at least - in my opinion.
16.Ne2 Rxf2!;
17.Nxf2, ('[]')
[ But not:
</=
17.Nxf4?? Rxc2;
"-/+" ] 17...Nf3+;
18.Kd1[] Qh4!; '!' - GM Alexander Beliavsky
(Informant, Volume # 40.)
[ Not
</= 18...Qe3!?; ('?!')
as 19.Ng4!,
'±' is simply (much) better for White.
White's next play looks to be virtually forced for Beliavsky here. (Nc3?, Nd4) 20.Nec1?!,
(ouch)
[ White should have played: 20...Nd2!;
20...Nd2!; ('!!' - GM Nigel Short.)
GM
N. Short, when he annotates
this game for the Sunday edition of the English newspaper, (The
London Telegraph); awards John Nunn's 20th move ... a
DOUBLE-exclam!
[
</=
20...Nd4;
('!?') 21.Qf2,
"~" ]
The rest actually requires no comment, but ... (sometimes, I just can't help myself!).
[ Even worse would be:
**********************************************************************************
Also bad for White is:
</= 22.Qxd2?! Bxd2; 23.Kxd2 Qxc4;
{D?} 22...Nxc4; 23.Qf2,
{Box?}
[ No better was:
</= 23.Re1?! Bxc1!;
"-/+" winning easily.
Note that Black could favorably regain the piece by exchanging on f2, and then forking on
e3. However, Nunn continues to find the lines that apply the maximum amount of pressure.
**********************************
********************************** This is an interesting position. White is way ahead in material ... but is unable to defend the most
important piece here!
[
</= 24...Qd4!?;
25.Rd1 c4; "-/+" ] 25.Bf3 Rf8;
26.Rg1 Nc2;
27.Kd1,
[ Or
("=") 27.Kf1!? Be3; "-/+"
] 27...Bxd3;
("-/+") {Diagram?}
This magnificent struggle was:
Without question, one of the finest and most beautiful, deep and exquisite combinations of the last half of the 20th Century.
****************************************************************************************************************************
This game can already be found in literally dozens of chess books - nearly every book, (especially tomes on the KID opening); printed since 1985 has touched upon this great struggle.
(I also saw this game in a few newspaper columns
and magazines ... mostly right after it was played.)
Probably the most helpful to my cause were the following:
"Secrets
of Grandmaster Play," by GM J. Nunn and P.
Griffiths. (1987) ISBN: # 0-02-053130-3 The
INFORMANT, Volume # 39. (Game #
734.) "Chess
Brilliancy," ('250 historic games from the
masters'); by NM Iakov Damsky. <The Mammoth Book Of>
"The World's Greatest Chess Games,"
by Dr. J. Nunn, GM John Emms,
(Plus - several books on chess tactics and the King's Indian Defense.)
Copyright (c) A.J. Goldsby, 2005.
All rights reserved. The
game and the analysis were prepared with the program, ChessBase
9.0. The program, MS FrontPage
was used to polish and prepare the analysis for my website. (The
diagrams
were also made with CB 9.)
Go ...
or return ... to my Home Page for this site.
Go (or return) ... to my "Annotated
Games" (II) Page. ******* Copyright
(c) LM A.J.
Goldsby I ******* I first annotated this game ... with the intention of posting the results on my web site ... over 10 years ago. This page was first posted on: Saturday; September 10th, 2005. This game was last edited, altered or saved on: 04/25/2015 . |