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Belov - Nezhmetdinov
L.
Belov (2520) - IM Rashid Nezhmetdinov (2665)
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Note how all of Black's pieces
are very well developed ... and
point
at the center - or in the vicinity of
his opponent's King.
***
The position seems serene, a
natural-looking move for White
is Re1.
Yet then White's game
inexplicably falls apart.
17.Re1!?
Ng4!; 18.h3
Nxf2!!;
Either Black calculated 10-15
moves ahead at this point, or his
intuition told him he would
have
very good play for the sacrificed
material.
19.Kxf2,
Strangely, this is forced. (Qd2? Ne4 "-/+")
[ Worse is: 19.Nxf2?! Bh2+; 20.Nxh2 Rxd1; 21.Nxd1 Rxe2; "-/+" ].
19...Qb6+!; 20.Kf1
Bg3;
"Black's threats are not subtle."
- FM G. Burgess.
(The book: "Chess Highlights
of The 20th Century.")
21.Qd2,
This is forced to try to guard
the f2-square.
[ The following line contains some
very interesting tactics.
21.Bb2?
Rxd3!; 22.Bd4,
The only real move here.
(22.Bxd3?? Qf2#)
22...Rxd1; 23.Raxd1,
This is forced as well.
(23.Bxb6??
Bxe2+; 24.Kg1
Bxe1; "-/+")
23...Bxe1!; 24.Bxb6,
24...Bxe2+;
25.Kxe1
axb6!; ("-/+")
Black has an easily won game.
(If Rd2, then ...Bxf3+; winning even
more material.) ].
21...c5!; 22.c4
Bxe1; 23.Kxe1
Nxc4!!; 24.bxc4
Bxc4; 25.Kf2,
One for Ripley's - - - this
move is completely forced.
(And walks into a discovery!)
[ Terrible is: 25.Ba3??
Bxd3;
"-/+" This is winning easily for Black.
Or White could play: 25.Kf1?!
Rxe2!; 26.Kxe2
Rxd3; 27.Qe1[]
Qf6!; 28.Nd2
Qxa1;
"-/+"
Or 25.Kd1?
Qb5!; 26.Nfe1
Bxd3; 27.Bxd3
c4; 28.Rb1
Qh5+; 29.g4[]
Qxh3;
"-/+"
Black is winning easily in all
three of the above variations. ].
25...Bxd3; 26.Bxd3
c4+; 27.Kg3
Rxd3!;
White has two pieces for the
Rook ... but material is not the
problem.
(White's QB and QR
cannot get into the game, and
White's King is still not safe.)
Black finishes the game off
VERY sharply.
28.Qb2!?
Qg6+!; 29.Kf2
Qe4!; 30.Bd2!?
Rxf3+!!;
I have shown or taught this game many times.
This never even occurs to the average player here.
Copyright (c) A.J. Goldsby I; Copyright (c) A.J.G; 2002.
[ Black mates, or wins a ton of
material, in the continuation: 31...Qh4+; ('!')
32.Kf1
Qxh3+;
33.Kf2
Qh2+; 34.Kf1
Re2; 35.Qb8+
Qxb8; 36.Kxe2
Qe5+; 37.Be3
Qxa1; "-/+" {Diag?}
Black has an easily won game. ].
0 - 1
****************
The end of September, 2003. A titled player (IM) sent me an e-mail about this game. We swapped a few e-mails. He also told me he had never seen this game before he saw it here on this website!! (nice)
This is a version of my game I developed just for Geo-Cities web pages.
***
Game first posted, August, 2002. Last update: October 23rd, 2003. Last edit/save: 02/26/2015 .
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Copyright (c) A.J. Goldsby I
Copyright (©) A.J. Goldsby, 1975-2014. Copyright (©) A.J. Goldsby, 2015.