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[A.J. Goldsby I] POTD /
Wednesday; Sept. 26th, 2012. This was an interesting game -
so I decided to annotate it as quickly as I possibly could.
1.e4 c5;
2.Nf3 Nc6; 3.d4 cxd4; 4.Nxd4 e6; 5.Nc3 d6; 6.Be3,
[ According to the metal monster ...
(and its deeply researched openings book) ...
(>/=) 6.Be2 Nf6; 7.0-0 Be7; 8.Be3 0-0;
9.f4 a6; 10.a4 Qc7; 11.Qd2,
"+/=" [ See MCO-15, page # 292 ... columns # 1-2, and all notes. ]
A solid {current} game would be:
6...Nf6;
7.f4,
('!?') [Off-beat.]
[ PB recommends: 7.Bc4, "+/=" with a probable transposition to the (dreaded) Velimirovic Attack. ]
7...e5!?;
(Center-strike.) [Informant # 33 gives this move a dubious appellation, yet ... as far as I am concerned ... that is simply too harsh. "PB" (Fritz Power-Book) shows that this has been one of Black's more successful variations over the years. It is also the #2 choice of the computer's opening book.]
Now both sides continue their
overall development ... and even castle on opposite sides. 8.Nf3 Ng4!?;
9.Qd2 Nxe3; 10.Qxe3 exf4; 11.Qxf4 Be7; 12.0-0-0 0-0;
(space / P-structure)
r1bq1rk1/pp2bppp/2np4/8/4PQ2/2N2N2/PPP3PP/2KR1B1R w - - 0 0
Most engines agree that White is
solidly a little better here.
Now Fritz likes 13.Kb1, here.
(Me too.)
[ Also possible was: 14.h4!?, "+/=" with a small {solid} edge for White. ]
Of course - castling on opposite
sides - is a common occurrence in a lot of the lines in the Sicilian. 14...Rc8;
15.Bd3 h6!?; 16.g4!?, (Less than best?)
Black cannot allow White to
open the h-file ...
18.exd5 Nb4;
19.h4?,
[ Better was: >/= 19.Bf5! Rc4; (Or if: 19...Bf6!? then 20.Bxc8, '±' winning the "ox" for White. ) 20.Nxg5 Qxg5; 21.a3 Na6; 22.Qxd6, '±' (Maybe "+/-") when Fritzie "thinks" that White is winning here. ]
19...Bf6;
20.c3?!, (ugh)
2rq1rk1/pp3pp1/3p1b1p/3P4/1n4PP/2PB1NQ1/PP6/1K1R3R b - - 0 0
Now Black unleashes some nice
tactical blows ...
[ White probably had to play:
>/= 21.bxc3[]; ("Box.")
21...Nxa2!;
21...Nxd3;
(Paring down.)
[ Better was: >/= 21...Qb6!; "/+" (Have fun working it out ...) ]
22.Rxd3 Qb6;
23.a3 Qb5; 24.Re3?; (mistake)
[ Much better was: >/= 24.Nd4
Bxd4; 25.Rxd4 Rfe8; "/+"
Now
>/= 24...Qf1+!; leads to a forced win. [ I should make it clear though, that White is already lost ... no matter what. ]
4r1k1/pp3pp1/3p3p/1q1P4/6PP/P1b2NQ1/1PR5/1K6 b - - 0 0
This is the current position.
Black now unleashes some nice tactics.
[ Black can also win with: (RR) </= 27...Qf1+; 28.Ka2 Qc4+; 29.Ka1 Re3; "-/+" etc. ]
28.Ka2,
[ There were two other distinct possibilities, both were much worse for White. ********************************************************************************************* #1.) </= 28.Ka1? Qxa3+; 29.Kb1, This was probably best. (</= 29.Ra2? Qc1#.)
29...Qd3+; 30.Rc2 Re2; 31.Nd4[],
31...Qxg3; 32.Rc8+ Kh7; ********************************************************************************************* #2.) White gets slaughtered after: </= 28.Kc1?? Rc8+; 29.Rc2[], 29...Qxc2#. ]
28...Qxd5+;
29.Ka1?!, ('?')
[ The computer gives the following
convoluted line, as winning for Black, (Or 30.Rc2 Re2; 31.Nd4 Qxg3; "-/+")
30...Re3; 31.Qf2 Qc4+!; 32.Kb1
Rc3!; 33.Qd2[] Rxf3;
29...Re3;
"-/+" (Black is winning.)
Copyright (c) A.J. Goldsby, 2012. All rights reserved.
0 - 1 The analysis for this page was prepared with the excellent program, ChessBase 10.0. (My engines are Fritz 12, Fritz 13, and Houdini 1.5.) The HTML was polished with several different tools and programs, (mostly FP) ... the text was checked for spelling with MS Word.
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