Opening Trap - Vienna
Game (#01)
A.J. Goldsby I
(2250) - Anonymous
(1800)
[C25]
Un-rated Game / Internet Chess,
17,08,2004.
[A.J. Goldsby I]
A NICE LITTLE TRAP IN THE
(chess) OPENING.
*************************************************************
I liked this game/trap so much -
that I decided to briefly annotate
it and
place it on my web site.
I went through dozens of different
opening and trap books ...
I never found anything exactly like
this particular game.
****************************************************************************************************
For this encounter, ...
I was guest # 441 on one popular
chess server.
1.e4 e5; 2.Nc3,
The Vienna Opening ... I love
this old opening ... I played it
before I was ten years old.
{Later - I was discouraged from
playing it, people told me it was
no good.}
[ More common is: 2.Nf3
]
2...Bc5!?;
Generally it is accepted theory
that N-KB3 is the best move for
Black in this position.
Lasker said that you should
develop your Knights BEFORE
the Bishops ...
this game is a
good example of why.
But I don't think a logical move
like ...Bc5; is {completely} unsound.
[ Better is:
>/= 2...Nf6 ]
3.f4!?, (hmmm)
An extremely dangerous move, should White really push this
Pawn
with the Bishop already
sitting on the c5-square?
[ One books says that the ONLY
correct move here for White is:
>/= 3.Nf3!,
("+/=") {Diagram?}
and the first player should come
out of the opening with a
very
solid advantage.
*******************************************************************************
Another try for White would be: (>/=) 3.Bc4 d6;
4.d3 Be6!?;
This looks somewhat dubious
to me. (Maybe just ...c6 here?)
5.Bxe6 fxe6; 6.Qh5+ Kd7!?; 7.Be3 Bb6; 8.Nge2 Nc6;
9.0-0 Nf6;
10.Qh3 Qe8; ("=") {Diagram?}
The end of the row. (Several books on this opening
consider this
position to be
completely equal here. Fritz
shows a fair edge for
White.)
11.Bxb6! axb6; 12.f4 Qh5!?; 13.Qxh5 Nxh5;
14.fxe5 Nxe5?!;
This position is supposed to be
equal ... I see a significant edge
for White. (Cranking up Fritz 8.0,
and then setting the hash-tables
at 375 MB; results in an 'eval'
of "+ 1.33" {'±'} after about five
minutes of machine time.)
H. Atkins & Lawrence - Duras &
Lowman; (Consultation game?);
Amsterdam, NED;
1910.
[ See ECO 'C' / Second Edition.
C25, page # 133. ] ]
3...Nf6; 4.Nf3 Ng4?!;
The computer likes this move ...
yet I must condemn the terrible loss
of time such a greedy foray entails.
(Maybe just - '?')
[ After the following simple and
logical moves: >/= 4...d6; ('!')
5.Bc4,
"~" [C30] {Diagram?}
we have transposed into another
standard line from ...
the "King's
Gambit Declined."
GM Alexei Fedorov (2646) -
GM Mihail Marin (2557);
National Championship Tournament
/ Eforie Nord, ROM; 2000.
(The game was a fairly quick
draw from this position.)
[ See MCO-14, page # 16; columns # 31 through column
# 36.
{And all applicable notes.} ] ]
5.Bc4!?,
(Huh?!?!?)
A wildly radical gambit ... whether
or not this is sound is anyone's
guess.
I searched dozens of different
books and databases ... I found
ZERO games -
of any kind! - for this particular position!!!
[ Fritz prefers the following -
much more safe and sane -
continuation here: >/= 5.d4! exd4;
6.Nxd4, "~" {Dg?}
with maybe a slight edge for
White in this position.
{Once more - I searched several
different databases here.
I found
ZERO games from this position!} ]
5...Nf2; 6.Qe2! Nxh1;
Black wins an exchange ...
but loses a tremendous amount
of time here!!
7.fxe5! Nf2!?;
Seemingly a logical move ...
Black attempts to rescue the
Knight from the corner.
(And if
cannot save the Knight ...
perhaps he will get at least
one more pawn for it?)
[ The move of:
7...Bf2+!?, {D?}
was worth a look here. ]
8.d4 Nxe4!?;
9.Nxe4 Bb4+!?;
Seemingly a logical move ...
[ Or if
>/= 9...Be7; then 10.Nfg5!,
{D?}
and the machine clearly shows
that White
has a winning attack. ]
10.c3 Ba5; ('?')
Black thought for nearly half of
the allotted time for this one move.
(It is incorrect. It also no longer
matters, as White has a winning
initiative from this position.)
11.b4!? Bb6; 12.Bg5!,
White's position is now so strong,
that almost anything wins.
But this
is the best, and says <<hello>> to the Black Queen!
[ Also winning is:
12.a4!?; or even 12.Nfg5,
('!') {Diagram?}
is decisive in this position. ]
12...f6!?;
13.exf6 gxf6?;
I don't like to kick a man when
he is down, but this walks into
a quick check-mate.
Better was
to play ...Kf8; or even {to} RESIGN!
[
Black had to play: >/= 13...Kf8[]; 14.fxg7+ Kxg7;
15.Bxd8,
("+/-") {Diagram?}
if the second player really
insists on continuing!!! ]
14.Nxf6+ Kf8;
15.Bh6#. {See the diagram - - -
just below.}
*******************************************
*******************************************
Black has been mated here.
A wild game ... and one that almost
defies analysis.
{Fritz keeps wildly
changing the evaluations every few minutes!!!}
THIS IS ALSO ONE FOR RIPLEY'S ...
THIS WHOLE GAME WAS PLAYED
IN JUST ONE MINUTE ... WITH
ABSOLUTELY NO INCREMENT!!!!!
(I chatted - briefly - with my
opponent after the game. He said
his USCF rating was 1700+, and
his blitz rating was almost master.
He was kind enough to give his
real name and also his handle on
another server.)
*******
Copyright (c) A.J. Goldsby I / Copyright (©) A.J. Goldsby, 2004.
All rights reserved.
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Page {first} posted: August,
2004. This page was last updated on 07/14/12
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Copyright (c) A.J. Goldsby I
Copyright
(©) A.J. Goldsby, 1995-2008.
Copyright (©) A.J. Goldsby, 2009. All rights reserved.
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