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A.J. Goldsby I (2230) - Nirio R. Basallos (2060)[B81]7th Annual Southern Class Championship(s)[Open Section]Gainesville, FL (Round # 2), 21.11.1998 I wanted to get this game on my web site for many reasons: A.) Many people saw it when it was published in the Florida State Chess Magazine; B.) Several people said that they had enjoyed this game a lot and asked me to post this game on the web; C.) A few people who live in the state of FL felt it was the best job and/or the finest job of game annotation I had ever done. I also felt a little disappointed in that, while many other games that I had analyzed were submitted to C.J.A; this game never was. A real pity, as it is definitely one of my better efforts!(This seems to be a repetitive story in many of my writings. Many people have told me that my game published in the 2000 Autumn issue of the FL-chess magazine was one of my very best efforts.) Click HERE to go to what I consider to be the prettiest game ever played. {Copyright (c), A.J. Goldsby I, Nov, 2000.} My opponent is a former Master who has been rated over 2300
in the past. I am at a loss to explain his recent rating drop, but I will only state [for
the record] that I think that Nirio is much stronger than the average Expert! This game
was originally published in, "floridaChess." [I rechecked all the lines on the computer, prior to posting them on this web-site.] 1. e4 c5; 2. Nf3 d6; 3. d4 cxd4; 4. Nxd4 Nf6; 5. Nc3 e6; 6. g4 h6; (The main Line is 7. h4!?, but this is not necessarily forced or best.)
7. h3!? a6; 8.Bg2!?,
The
problem with this move [Bg2] is that it leaves c4 unguarded. 8...Qc7; 9.Be3 Nc6;
Now the Black Knight on c6 is destined for the hole on c4. If I
try to stop 10. Nxc6, (!?)
Its funny that I played this move. I've often scolded a student for this capture, telling them that, "In the Open Sicilian, you NEVER play N/d4xN/c6!" Normally this is a terrible capture. It strengthens Black's center, opens the b-file for him, and takes away any possibility of a knight-hop to d5. [For White.] It also exchanges a powerful centralized Knight that has moved twice, for a Knight that has only moved once. And a further consideration is that generally White is not supposed to swap a lot of pieces in the Opening Phase, as it will dissipate any try for an advantage.
There is a very famous game, (If you are interested in the above game,
please go to Game Colony's
(See {The Mammoth book of}
"The World's Greatest Chess Games,"
But here (NxN), this move has the advantage of saving a key tempo, while avoiding the aforementioned Knight maneuver. Also, White will work hard to try to prevent the pawn center from becoming an asset for Black.
Another reason I had to take on c6 last move. I needed to get
this move
11...Rb8;
12. 0-0!,
12...Rxb2; (?!)
13. Bd4, The Black Rook must move again.
13...Rb8;
(H. Garcia wrote me and suggested that 13...e5!; might be a possible improvement for Black. But without giving away any secrets, White retains good compensation for the pawn, because he has nearly completed his development; whereas Black has moved only a couple of pieces.)
14. e5 Nd7;
14...dxe5; 15. Bxe5, appealed to my opponent even less. 15. exd6, 15...Qxd6;
16. Ne4 Qc7; 17. Qe2,
17...Qa5; 18. Kh1!,
I did not like losing this tempo here. But the main idea is now
18...Nc5; (?) 18...c5; 19. Bc3
Qb5!?; 20. Qd2, 20...Bb7;
21. Rab1,
(Maybe - "!")
21...Qa4;
White to move. What would you play? 22.Rxb7!, A nice sac not to win material, but to get and keep 22...Rxb7; 23. Nd6+ Bxd6; 24.Bxb7 Qb5;
A tricky move threatening both Bishop and Rook on f1.
26.Bxg7 Rg8; 27.Bxh6 Nf6; 28.Re1, ('!')
Not forgetting the Black King is still in the center! 28...c4; 29. Re5 Qb6; 30...Rg6; 31.g5 Nd7; 32.Re4,
32...Qb1+; 33. Kh2 Qb8;
34. Kh1 Qb1+; 35.Qf1!,
35...Qxf1+;
[ 35...Qxa2;
35.Rxc4, Bc5; 36.Rc8+, Bd8;
or 35...Qxc2; 36. Rxc4 Qxa2; 37. Rc8+ Bd8; 38. Qd3 Qa1+;
36. Bxf1 Nb6; 37. Bxc4 Nxc4; 38. Rxc4 e5; 39.f5!,
I find a way to greatly improve my pawn structure. Taking on e5 would lead to pawn exchanges that would dramatically increase Black's chances to draw. 39...Rd6; 40. f6 Bd8; 41. Kg2!, 41...Kd7; 42. Kf3 Ke6; 43. Ke4 Ba5; 44.c3,
An alert move, keeping Black's Rook off d4. 44...Rd1;
[ 44...Rd2; 45. Rc6+,
or 45...Kd7; 46.
Rc5 Bc7;
45. Rc6+ Kd7; 46. Rc5!,
Moves like 46. Rxa6, only increase the likelihood of a draw. 46...Re1+; 47. Kd5 Bc7; (If 47...Rd1+; then 48. Kc4.)
White to play. What move would you make?
48.Rxc7+!!,
One of the prettiest little moves that I have ever made in the
Endgame.
And my Novag machine, which is 2300+, does not find this move
after several minutes of thought. Fritz [5.32] does not see it at first either. 48...Kxc7; 49.g6, (Maybe '!')
Now White's idea is clear. He threatens 50. gxf7, and the
49...Rd1+; 50. Kxe5 Rd7; Black finds a way to defend. 51.
gxf7, 51...Rxf7;
52. Ke6 Rh7; 53. Bg7!,
53...Rxh3; 54. f7 Re3+; 55. Kd5 Rf3;
Black would have probably resigned here, except my clock kept
57...Kb6; 58. c4 Kc7; 59.
Bc5 Kb7; 60. Be3 Kc7;
Black Resigns. (1-0)
Here I grabbed a Rook, to demonstrate my intention to under-promote. The last 25 moves (or so) were played at a furious pace, as I literally had only a few seconds left on my clock. This was probably the main reason my opponent continued to play. In fact, had it not been for the time delay programmed into the clock, I may have lost this game on time. Perhaps one of my finest endgames ever, especially given the time control. I take my hat off to Nirio, [my opponent]; who despite being deeply disappointed
on losing such a close game, took it well and remained a gentleman at all times.
1
- 0 (Game initially generated with ChessBase
8.0; the tool EVERY SERIOUS
(Game last updated: Wednesday; April 21st, 2004.) Click HERE to see another game ... against the same opponent. Copyright (c) A.J. Goldsby I Copyright
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