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2rq1rk1/pp1bppb1/2np1np1/7p/3NP2P/1BN1BP2/PPPQ2P1/R3K2R w
The idea is that this might slow down Black on the Kingside just long enough to make something happen on the opposite side of the chess board.
[ The other main pathway is:
Also reference the two following clashes:
(#2.)
A. Karpov - V.
Korchnoi; / Candidates
Match (Game #
02)
12.0-0-0
Ne5; 13.Bg5! Rc5!;
14.Kb1!?, [ 14.Rdg1 Nc4; "~" is unclear. ]
14...b5;
(Probably - '!') Timing is everything in chess, if 14...a5?!; then simply 15.a4!, and Black gets stymied on one side of the board long enough so that his King gets boiled in oil.
15.g4!
a5!;
[ Instead after the moves:
</= 15...hxg4?!; and now
16.h5!,
"±"
16.gxh5, [ Also possible is: 16.Bxf6, "+/=" in this position for White. ]
16...a4!?;
3q1rk1/3bppb1/3p1np1/1pr1n1BP/p2NP2P/1BN2P2/PPPQ4/1K1R3R w
All of this is covered in Chapter 28, (pg. # 285); of the book, "The Soltis Variation of The Yugoslav Attack," by NM Steve Mayer.
[ After the moves:
(>/=)
16...Nxh5;
17.Nd5 Re8; 18.a3,
"+/="
See the master contest: GM Nigel Short
(2610) - GM Kiril Georgiev
(2580);
17.Bd5,
[ NM Steve Mayer gives:
17.h6 Bh8; 18.Bd5?, * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
( A popular reference work gives: >/= 18.h7+! Nxh7; 19.Bd5 b4;
See the contest: Garcia - Kudrin; / Salamanca,
ESP; 1989. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 18...Kh7!; "~" (maybe "<=>") when Black has chances.
See the master-level contest:
17...b4;
('!?')
18.Nce2
e6?!; (Possibly just - '?')
[ Better was:
>/= 18...Nxd5!;
19.exd5 b3!;
"~"
19.h6!
Bh8;
3q1rkb/3b1p2/3ppnpP/2rBn1B1/pp1NP2P/5P2/PPPQN3/1K1R3R w
Study this set-up carefully.
[ A better defense might have been (instead):
19...Bxh6;
20.Bxh6 exd5; 21.Bxf8, "+/-"
************************************************************************************************** Now it is basically a problem ...
"White to move and win." [ >/= 21...Kg7[]; 22.hxg6! Nxg6; 23.Nf4! exd5; 24.Qh2, ("+/-") ]
White's next move is the dreaded
... ... ... "double-check."
23.Rxh8+!
Kxh8; 24.Bxf6+!, "+/-" A nice miniature and also a good example of how White should handle the assault on Black's King in this particular sub-system of the Dragon.
Copyright (c) A.J. Goldsby, 2007. All rights reserved.
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miniatures / or "Best Short Games," (Vol. IV.) Copyright (c) LM A.J. Goldsby I Copyright (©) A.J. Goldsby, 2011. All rights reserved. ******* This page was created in August, 2007. It was posted: Saturday; August 11th, 2007. It was last updated on: July 14, 2012 02:16 AM .
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