A.J. Goldsby I (2295) - 'Caduceo'
(2060)
[B09]
XS11B / I.C.C. / on-line chess game / (Rd. # 7.)
Pensacola, FL; (USA); 11.03.2004
[A.J. Goldsby I]
Oddly
enough, you can now find this game on the ChessBase
database! (Black is
supposedly one Ivan Celedon.)
In
a way, I find this to be a violation of my legal rights, and also of
my privacy. [Supposedly, the whole idea for
playing on ICC is that you do so in complete privacy. I am also sure
that in a couple of the losses my opponent had 'help' i.e. that my
opponent cheated and used a computer. (But not in this game!) There is
no note on the game {in any of my losses} that this player was booted
from the tournament upon suspicion of cheating. I think it is quite
obvious when someone has never obtained a OTB rating higher than 1500
- despite many tournaments - and they play a perfect game of chess,
(one in which analysis by a computer reveals no mistakes); it is quite
clear that something very inappropriate is going on.]
In
the end though, nothing has been hurt. Actually - in a way - whoever
did this helped me by verifying that this game was played ... and it
also clearly shows that I annotated the game, "as is." You
can always have a look for yourself. (11/05/2004)
This was a game that was played
in the "Internet Chess
Club," on-line
annual tournament.
(Dos Hermanos.) (White played under a <supposedly
anonymous> 'handle.')
The time control was an initial eight
minutes on the clock, and both sides
get an increment of
two seconds per
move - - - for the rest of the game.
The following was an extremely fun
and interesting game that featured
a ton of tactics. Both
sides do NOT
play this game perfectly. But the
complications that ensue made this
game
perfect for my tactical school.
There is also a fairly detailed look at
opening theory here. ALL the major
reference works,
(ECO, NCO, MCO;
etc.); were consulted, as well as 10
to 20 books on the Pirc. The
material
presented here is:
"STATE OF THE ART." {circa 2004}
(Also - every single move in this
opening survey has been meticulously
checked with
several different strong
{chess} programs to ensure accuracy.)
*******
{The ratings are those of ICC.}
1.e4 d6;
2.d4 Nf6; 3.Nc3 g6;
This is the Pirc Defense, an opening
that many GM's - like Yasser Seirawan -
have used with great success.
(England's Jonathan Speelman ...
and many Russian
GM's use this
opening as well.)
The Pirc does not even attempt to
equalize, but rather fights very
aggressively for counterplay.
**************
According to one (computer) book,
[from a CD-ROM]; White has nearly
10-15 playable
moves at this point.
This is not surprising, as it is very
early in the game.
4.f4!?,
(Maybe - '!')
Initiating the well-known system of
this opening called, "The Austrian
Attack."
(At one time this line took
a back seat to other variants, but
brilliant wins by the
Russians and
also Bobby Fischer brought this
sharp system to the forefront. In
the year 1989, Nunn said this was
the most popular variation of the
whole of
the Pirc Defense.)
Initially thought to be too slow, White
can use his Pawns to slowly squeeze
the
second player to death, but often
the first player starts an attack that
is surprisingly
swift and virulent.
[
White can also use the following
line, which is highly similar to ...
the 'Yugoslav Attack' versus
the dreaded Sicilian Dragon:
4.f3 Bg7; 5.Be3 0-0; 6.Qd2 e5; 7.Bc4 Nc6;
8.Nge2, "+/=" {Diag?}
White holds a small but solid edge.
I have personally used this line in
few games - White can castle long
and
generate a powerful attack.
A.S. Suetin
(2375) - M. Hirt; ICT / 7th Wuerzburg Open / 1991.
(White won in 46 moves.)
********************************************************
White can also play the so-called
"Classical Line" versus the Pirc:
4.Nf3 Bg7; 5.Be2 0-0; 6.0-0,
"+/=" {Diagram?}
and according to modern theory
White retains a small edge and has
also had the better results from this
position in master practice.
(This position was even played a few
times in the Karpov-Korchnoi WCS
[FIDE Title] Match in 1978.)
See any good book on this opening.
(I like "The
Complete Pirc," by GM J.
Nunn that was published in 1989.
Although a bit dated, it is still a great
book to help you learn this opening.)
[ See also MCO-14, page # 366;
columns # 13 through col. # 16,
and all applicable notes. ]
One of the most recent games that I
could find in the database was:
A. Minasian
(2499)
- W. Koch; ICT / 20th Masters Open
Cappelle la Grande, FRA; 2004.
(White won a nice game in only
39 moves.) ]
4...Bg7;
5.Nf3 c5!?;
A very wild line that is relatively new
to modern theory. (It was analyzed
and played
by the Russians in the
late 1940's and the early 1950's,
but only a few times.)
Actually the idea behind the move
...c5; is very logical. White tries to
erect a large
Pawn center, Black
decides to immediately challenge
the validity of this idea.
The first time I can find GM's playing
this whole line, in a real game, (NOT
a quick
and meaningless draw); was
in the 1960's.
(V. Hort - L. Szabo;
and P. Keres - P. Benko; both in the
year 1967.)
But this line - considered to be VERY
dubious by opening theory of the day -
really did not take off until Bobby
Fischer decided to use it in the 17th
game of
his ultra-famous (WCS) match
with Boris Spassky in Reykjavik,
Iceland in 1972.
(The game was eventually drawn.)
After Fischer's use of this move, one
book wrote that, "5...c5! can now be
considered
the best weapon that the
second player can employ." Today
it is played almost as often
as ...0-0;
at least according to the database.
(Even the extremely well-done book,
which is highly thought of by masters,
{"Nunn's Chess Openings."}; gives
this line first. One brand new book
does
not even bother to analyze
5...0-0; but instead chooses to simply
refer the
reader to ECO!)
[ Probably the "main line" of the
Austrian Attack is the
following
continuation:
(>/=)
5...0-0;
{Diagram?}
(This is probably a whole lot
safer {duller?} for Black then
the wild lines with 5...c5.)
6.Bd3,
"+/=" {Diagram?}
when White has a very solid
(but relatively small) advantage.
[ See MCO-14, page # 362;
columns # 01 through col. # 03,
and all applicable notes. ]
The latest game that I could find
in this line ...
was the following
example, (with high-rated players):
GM I. Glek
(2566) - E. Cekro
(2441);
European Cup Championship (TT)
Rethymnon, Greece; 2003.
(The game was drawn in 21 moves.)
Also - click HERE to see another
game in this line. (...0-0; Bd3.) ]
6.Bb5+!?, (Maybe - '!')
A tremendously sharp and complicated
move. It was first played, as far as I
can tell,
in the following game: Pupels - P. Kampenuss; National Championship
Tournament
Riga, LAT; 1958. (The game was drawn in 27 moves.)
Prior to the discovery and use of
Bb5+ here, the move dxc5 was
usually played.
(The move 6.d4xc5,
was considered by theory to give
White a huge edge; but today
we
know that is no longer true. With very
exact play, White will probably get a
small advantage - nothing more.)
In addition to dxc5 and Bb5+ here,
White has also played 7.e5!?, and
7.d5, in this position.
The first choice
is a little interesting, the second has
led to a lot of short draws at the
master level.
*******************************************************************
[ White can also play:
(</=) 6.dxc5!? Qa5!;
7.Bd3! Qxc5;
8.Qe2 0-0; {Diagram?}
This is good ... and also logical.
**************
( Black can also play:
8...Bg4!?; 9.Be3 Qa5; 10.0-0 Nc6;
{Diagram?}
Developing a Knight is good, as
is castling in this position.
** ** **
** ** **
** **
** **
** ** **
( Instead - another book gives: 10...0-0; 11.h3 Bxf3;
12.Qxf3,
12...Nc6; 13.a3 Nd7; "=" {Diagram?}
The end of the line or row.
(The esteemed author considers
this position to be equal. - "+/=" ?)
[ See: "Nunn's Chess Openings." (NCO)
Page # 141; line/row # 01;
and also the lengthy note # 6. ] )
** ** **
** ** **
** **
** **
** ** **
(Returning here to the MCO line.)
11.h3 Bxf3; {Diagram?}
Black feels this exchange is forced,
to retreat is to lose a lot of time.
12.Qxf3 0-0; 13.Kh1!? Nd7;
14.Bd2 Nc5, "=" {Diagram?}
with a very good game.
(For Black.)
S. Kindermann - A. Khalifman;
(Bundesliga?) / Hamburg, GER; 1991.
[ See MCO-14, page #
364; column # 10, and also note # (n.). ]
[ See also NCO, pg # 141; line/row # 01, and also note # 5. ]
)
**************
(Returning to the main {analysis} line
- that began with 6.dxc5.)
9.Be3 Qa5; 10.0-0 Bg4!?N;
{Diagram?}
{The move ...Bg4; was new to
opening theory, at least at the
time that
this game was played.}
As in the contest:
GM Boris Spassky - GM Robert J.
("Bobby")
Fischer;
/ (FIDE) World Championship Match / (Game # 17) /
Reykjavik, ICELAND; 1972.
Now h3 will almost certainly give
White a small - but solid - edge.
( Also good was: 10...Nc6; "~" {Diagram?} with very close to equality. )
After the further moves:
11.Rad1!? Nc6; 12.Bc4!? Nh5!;
"<=>" {Diag?}
Black has at least equality, maybe
a little more.
(But the game was
drawn after many adventures.) ]
*******************************************************************
6...Bd7;
{Box?}
Practically the only good move for
Black here.
(Other moves are clearly
worse, some even lose outright.)
Now White can exchange on d7, or
choose the move that sharpens the
nature
of the contest ... a great deal.
[ After the continuation:
</= 6...Nbd7?; 7.e5! dxe5;
8.dxe5 Ng4;
9.Ng5! Nh6[]; 10.e6! fxe6;
11.Nxe6 Bxc3+; 12.bxc3 Qa5;
13.0-0!,
'±' {Diagram?}
White has a VERY large edge.
(If ...QxB/b5???, then Nc7+, forks
the King and Queen.) ]
**************
White takes a choice that increases
the tactical possibilities in this game.
7.e5!?,
(Probably - '!')
While this move at first might look
very speculative, White practically
has no choice here. (The exchange
on d7 gives the first player really
no hope of any advantage.)
[ After the moves:
(</=)
7.Bxd7+!? Nfxd7!; 8.d5!?
b5!;
"=" {D?}
Black has no problems at all.
]
7...Ng4;
{Box.}
This move is virtually forced for
Black, the g8-square looks just
plain bad ... and ugly!
[ Not
</= 7...Nh5?!; (Really
- '?') 8.g4!,
'±' ]
Once again, White has several
levels of sharpness. e6!? used to
be thought to refute the
whole line.
(But not anymore.) Bxd7+!?, (and
the follow-up, d5); is so staid and
boring
it could put both players to
sleep. (But it is also rock-solid.) The
move Ng5 is no longer
played, but
was once thought to give Black a
lot of problems. (And dxc5 is also
no good
for White.)
8.h3!?, (Maybe - '!')
A move that is designed to increase
the heat ... and ratchet up the tension
by a degree
of several magnitudes.
The thing I like about h3 is that the
second player has never found a
quick or easy way
to draw from here.
**************************************************************************
[ One
variation - that was once thought
to refute Black's whole set up -
has now become a drawing line:
8.e6!? fxe6!!; 9.Ng5!? Bxb5!;
10.Nxe6!? Bxd4!; 11.Nxd8!? Bf2+;
12.Kd2 Be3+; ("=")
{Diag?}
The game is drawn because White
cannot escape the checks.
GM G. Sax - GM Yasser Seirawan;
ICT / World Cup;
Brussels, Belgium; 1988.
(Over 100 examples of this little
'gamelet' now in the database!)
[ See also MCO-14, page # 364;
and column # 11.
(And, of course,
all applicable notes.) ]
(This is also covered in NCO.);
************************************************************
White should not play: (</=) 8.dxc5!?, (?!)
8...Bxb5; 9.Nxb5 Qa5+;
10.Nc3 Qxc5;
"=" {Diagram?}
when Black is OK ... and may have
already stolen the initiative.
(Indeed, the second player could even be a
little better in this position.)
************************************************************
The following line is rather dull, and
- for a great many years - has (had)
a
very drawish reputation.
(</=) 8.Bxd7+!? Qxd7;
9.d5 dxe5; 10.h3 e4;
11.Nxe4!? Nf6; 12.Nxf6+ Bxf6;
{Diagram?}
The end of the column.
13.0-0 0-0; 14.Be3 Na6!?;
15.Ne5!? Qd6; 16.Ng4 Bxb2; 17.Rb1 Bg7;
18.f5! Nb4; 19.c4 Nxa2;
20.Rxb7!?, "~" {Diagram?}
The book (and GM N. de Firmian)
calls this position as clearly better
for White. ("+/=")
And while White
has good play and some "comp"
for the Pawn, an evaluation of "+/="
is probably based on the
{eventual} outcome of the game,
and not on the current
position.
GM Artur Yusupov - GM Vlastmil Hort;
Germany, 1994. (Bundesliga?)
[ See MCO-14, page # 364;
column # 12, and also note # (w.). ]
[ See also NCO, page # 141; line/row # 02, and note # 11. ]
]
**************************************************************************
{Returning to the actual game.}
8...Bxb5!?; (dubious?)
This has always had a bad reputation
according to opening theory ...
but
the respected player and author,
GM John Nunn, seems to indicate
that it may not be
as bad as it's
reputation. (I remain unconvinced.)
{Many other books also like this move,
but my research indicates that Nunn
was definitely the first to ...
"go out on a limb" ...
and recommend that Black try it.}
The book move in this position has
always been 8...cxd4; this Bishop
capture has had
very poor results, according to a statistical breakdown of the games in the database.
***********************************************************************
***********************************************************************
[
Black could also capture on the
d4-square in this position.
Viz:
>/= 8...cxd4!?; ('!')
{Diagram?}
The correct move for Black here,
according to most opening books.
9.Qxd4! dxe5!?;
{Diagram?}
This is always played, but is
it
the best move for Black?
( One book suggests: (>/=) 9...Nh6!?;
10.g4!?, "+/=" {Diagram?}
with only a small edge for White
in this position. )
10.Qd5!, ("+/=")
{Diagram?}
I feel quite certain that this is
the best move here for White ...
NOT based on what the computers
or the books say, but on my own
chess instincts. (This is also based
on years of experience playing this
whole system in real, "over-the-board," rated tournament games.)
*** *** ***
*** *** *** ***
*** *** *** ***
*** *** ***
--->
( Also occasionally played here is
the less impressive ...PxP/e5.
For example:
(</=)
10.fxe5!? Bxb5; 11.Qxd8+ Kxd8;
12.hxg4! Bd7!?; 13.Ng5?!,
{Diagram?}
This looks impressive, but I do
not think it is all that great for
White. (He also had better.)
( >/= 13.Bh6! Bxh6;
14.Rxh6, "+/=" )
13...Ke8; 14.e6 fxe6; 15.Bd2 Na6!?;
16.0-0-0, "~"
{Diagram?}
White has compensation for the
Pawn, but nothing more. But the
first player went on to win a hard
and rather difficult (long) game
in
57 moves - overall.
Roberto Tomczak (2384) -
M. Stryjecki (2456); (Round # 2.)
59th National Championship Tournament
/ Warsaw, POL; 29.04.2002.
)
*** *** *** ***
*** *** *** ***
*** *** *** ***
*** ***
(Returning here to the examination
of the "main line" of the 'book.')
10...e4; ('!')
11.Ng5 Nh6; 12.Qxb7 Bxc3+!;
13.bxc3 0-0!?; {Diagram?}
Some boxes prefer ...Bxb5; here.
14.Qxa8 Qc7; 15.Qxe4 Qxc3+;
16.Kf2 Qxa1; "~" (Maybe - "+/=")
{D?}
GM Nick de Firmian calls this move
as leading to an equal ("=") position,
... but to me, it has got to be better
for White. (Five different chess
engines
all prefer White in this
position - some by a very wide
margin for the White
pieces
here.)
(GM) Judit Polgar -
Tregubov;
Budapest,
(rapids?)
HUN; 1992.
[ See MCO-14, page # 364;
columns # 11 & 12;
and also
(mainly) note # (u.) here. ]
[ See also NCO, page # 141; line/row # 02, and also note # 9.
]
***************************************************************
***************************************************************
Black has also played the move,
"Knight-to-h6" in this position.
But this course cannot be
recommended, it surely hands the
initiative
solidly over to White.
For example:
</= 8...Nh6!?;
('?!') 9.g4!?,
"+/=" (hmmm)
and White had an extremely
strong attack in the encounter:
A.J. Goldsby I - Leo Denton;
State Championship Tournament
Chickasaw, AL; (USA) 1997.
[see this
game]
( Also very good for White was: 9.dxc5 Bxb5; 10.Nxb5 Qa5+;
11.Nc3 Qxc5; 12.Qd5!, ("+/=") and White is solidly better here.
{analysis}
) ]
***********************************************************************
***********************************************************************
(After a detour into opening theory,
we return to the game at hand.)
9.Nxb5 Qa5+!?; (hmmm)
This looks natural ... and some
programs even prefer this move.
But it looks rather dubious to me.
(A {former} Internet student sent
me an e-mail to inform me that
one web site ...
where you have to
pay a subscription fee to have
access to ... is giving this
move as
playable. UGH! Gag! Barf!)
The correct move according to theory
is for the Pawn on the d6-square to
capture (the pawn) on e5 here. [ Or >/= 9...d6xe5. ]
***********************************************************************
***********************************************************************
[
Variation
# 9B1.)
Black can take on d4 in this position,
but I definitely do not recommend it:
</=
9...cxd4!?; ('?!')
10.c3!,
{Diagram?}
This is almost certainly the very
best move for White in this position.
( Very interesting is: 10.Qxd4!?,
"+/=" {Diagram?}
which could transpose to the game.
[ It also sets a wicked trap.
Now if 10...Qa5+?; then White simply
just
plays the move: 11.Qc3!, ("+/-")
and Black can resign. ] )
10...a6; 11.hxg4 axb5;
12.cxd4, "+/=" ('±')
{Diagram?}
White is much better - with the
more favorable Pawn structure.
***************************************************************
Variation
# 9B2.)
Supposedly Black can do OK
by capturing on e5 here.
Viz:
>/= 9...dxe5!?; 10.hxg4,
{Diagram?}
This move is usually made in an
automatic fashion.
( Interesting was/is: 10.Qd3!?, "~" )
10...Qa5+; 11.c3!,
{Diagram?}
I think this is definitely best
for White in this position.
****************************
--->
( White can also play:
(</=) 11.Bd2!? Qxb5;
{Diagram?}
Obviously Black must regain
his piece here.
12.dxe5 Qxb2!; "~"
{Diagram?}
Black is definitely OK here. Analysis - GM John
Nunn.
I guess someone took Nunn's
analysis seriously, several games
have (now) seen the capture
of 12...Qxb2; in this position.
{A. Grosar - A. Chernin; AUT Champ. 1995/96.}
[ See NCO, page # 141;
line/row # 02, and note # 09.]
[ See also the excellent book: "The PIRC
Alert" {2001.}
'(A complete defense against
1.e4.),' by GM's Lev Alburt
and
also Alexander Chernin.
See Part III, page # 209.
And also Chapter # 14, pg. # 233.
(These authors delve into these
positions in an EXTREMELY
thorough and a very deep way!)
{This all seems slightly superfluous. And they don't even
consider a lot of viable alternatives in this line.} ]
)
*******
( Not as convincing is: (</=) 12...Nc6!?;
13.Bc3! Qc4!?;
14.g3 Rd8; 15.Qe2 Qe6!?; 16.g5 h5!?; 17.gxh6 Rxh6;
18.Kf2, "+/=" {Diagram?}
White had a small edge in
this position.
J. Kristiansen - Anthony Miles; Teeside, ENG; 1974.
)
****************************
**************
(Returning to the main analysis
line here, that began with the
move, 9...dxe5!?.)
11...e4!?; ('!')
12.Qe2! exf3[]; 13.Nd6+!?,
{Diagram?}
The most controversial move
here ... and maybe even the
best move for
White ... at least
in this particular position.
( </= 13.gxf3?! cxd4; 14.Nd6+ Kf8; 15.Nc4 Qb5;
16.cxd4 Nc6; "=/+" )
13...Kd7!; 14.Nxb7 Qb6!?; {Diagram?}
This is the only move discussed
here by many (most) books.
( After the moves: (</=) 14...fxe2!?; ('?!') {Diagram?}
(One GM ... whom I took on-line
lessons from for a while ...
told
me that this move was bad. I quit
before we finished our
'discussion'
of many of these lines.)
15.Nxa5 cxd4; "~" {Diagram?}
Black has at least managed to
get the Queens off the board. )
15.Qxf3, "+/="
15...cxd4!?;
"<=>" {See the
Analysis Diagram, just below.}
(Was 15...Knt-R3!? playable?)
Black (supposedly) had very good
play, but a deep computer analysis
of
THIS position suggests that it is
much better to be the player of the
White pieces here.
Vladislav Fedorov -
Mark Tseitlin; City (St. Pete) Championship
Leningrad, U.S.S.R; 1977.
[ See the book:
"The Complete Pirc," (pg. # 55)
by Dr. / GM John Nunn.
Copyright (c) by the author. (1989)
Published by Collier / MacMillian
ISBN: # 0-02-029491-3 ]
This line is also analyzed in some
detail in the book/magazine:
"The R.H.M. Survey of Chess
Openings." (Volume One.)
{This line is covered in nearly a
dozen of my books on the Pirc.
Strangely, some authors come
to completely OPPOSING
conclusions here!!} ]
***********************************************************************
***********************************************************************
(Once again - after a {brief?} detour into opening theory, we
return to the game at hand.)
10.Nc3!,
The correct move, based on OTB
analysis.
(In similar positions, I
recalled the move c3, being played.)
[ The continuation of:
10.c3!? Qxb5; 11.hxg4,
"+/=" {Diagram?}
may yield the first player a VERY
small (tiny) edge from here. ]
10...cxd4!?;
(second-best?)
An interesting move, and not really
(necessarily) bad. But Black should
have at least considered the move,
...Nh6; in this position.
[ Interesting was:
(>/=) 10...Nh6!?;
{Diagram?}
which is the first choice of many
strong chess programs. ]
11.Qxd4,
('!?')
(hmmm)
While this is very interesting ...
and I am still happy with the choice
that I made in this
particular game ... the first choice of many computer
programs is the move, Nxd4.
This is an extremely critical position.
(For BOTH parties here!)
[
Also good is:
(>/=) 11.Nxd4!?,
"+/=" (Maybe - '!') {Diagram?}
with a solid edge for White.
For example:
11...Nh6; 12.exd6 exd6;
13.0-0 0-0; 14.Be3 Nd7;
{Diag?}
One IM I that I used to study with
said that this was forced in this
position.
(But I don't believe him.)
( Maybe just: 14...Nc6!?, "~" )
15.Nb3 Qa6; 16.Bd4,
"+/=" {Diagram?}
White is clearly better, a good
player should be able to exploit
Black's
isolated d-pawn here. ]
11...dxe5?!;
(Maybe - '?')
This is definitely less than best,
...Nc6; (or ...Nh6); was practically the only move
for Black in this position.
[ Black had to play something like:
>/= 11...Nc6; 12.Qd5!? Nh6;
13.Qxa5 Nxa5; 14.Nb5, "+/="
{Diagram?}
but White retains a fairly decent
edge in this position. ('±') ]
12.Qe4!?,
(d5 or e4?)
{See
the actual diagram ... just below.}
I saw that I could virtually win a
piece, and/or force the exchange
of Queens with Qd5.
But Morphy
and Tal would (probably) not try
to exchange Queens here.
(So I don't play Qd5. And when I
am attacking, I almost always prefer
to try and
keep the Queens on the
board!)
[ The computer prefers to play:
>/= 12.Qd5! Qxd5; 13.Nxd5 Na6;
{Diag?}
Is this forced? (The box says so.
If this is forced, Black is lost.)
14.hxg4,
'±' (Maybe "+/-") {Diagram?}
also with (nearly) a technically won
game for White from this position.
(White has forced the Queens off
and also has won a piece.) ]
(The actual position in the
game ... after 12.Qe4.)
12...Nh6?;
(hmmm)
{Diagram?}
This looks good, it even appears to
be the most natural move in this
particular position ...
but it loses by force. (!!!)
Black's only hope here was to play
the move "Pawn-takes-Pawn"
(...e5xf4);
in this position.
**********************************************************************
**********************************************************************
[
Black's only hope was the capture
on the f4-square.
For example:
>/= 12...exf4; ('!')
13.Qxb7! 0-0;
{Diagram?}
This is pretty much forced here.
**************
( It looks natural for Black to play:
</= 13...Bxc3+!?;
14.bxc3 0-0;
{D?}
transposes
into this (the main) line of
analysis here -
that began with
the move, 12...exf4.
*** *** *** ***
*** *** *** ***
( Much worse for Black is:
(</=) 14...Qxc3+!?; ('?!')
15.Bd2!!,
{D?}
A truly shocking move!
( This is much better than: </= 15.Ke2 Qc4+; ("=")
)
15...Qc6;
{Diagram?}
This is forced.
*******
(
</= 15...Qxa1+?;
{Diagram?}
This looks like it is winning,
but ...
16.Ke2! Qxh1??;
{Diagram?}
This is {obviously} a bad mistake.
( Black had to play 16...0-0; but
after 17.RxQ/a1,
his game is
hopeless. (resignable) )
17.Qc8#.
{Diagram?}
Study this whole line very, very
carefully.
Study it over and over again.
TACTICS, TACTICS, ... and more TACTICS!!! )
*******
16.Qxc6+ Nxc6; 17.hxg4 e5;
18.Bc3 f6; 19.g5 Kf7!?;
{Diag?}
Black wants to use the e-file to
pin something if White captures
on
the e5-square here.
20.Rd1!, ("+/-")
{Diagram?}
White's game is pretty much
winning in this position.
(White threatens Rd6, forking
the Knight on c6, and the very
important button on f6.) )
)
*** *** *** ***
*** *** *** ***
**************
(Returning to the main line of
our analysis that began with --->
Black's 12th move, ...PxP/f4.)
14.hxg4 Bxc3+; 15.bxc3 Qxc3+; 16.Kf2 Qc5+;
{Diagram?}
This is pretty much forced.
( Not </= 16...Qxa1?!; 17.Qxa8, "+/-"
)
17.Kf1 Qc4+; 18.Kg1 Nc6; 19.Qb3 Qc5+;
20.Kh2 Rab8;
21.Qa3! Qc4; 22.Qd3, '±' (Or
"+/")
{Diagram?}
White is MUCH better in this
position. Black, a piece down,
does NOT want to exchange
Queens. But if the BQ backs up
here, White takes the button on
f4 ... with very close to a won
game. (Maybe just "+/-")
Study this whole line VERY, very
carefully!! Go over it again and
again. Until you have really
absorbed and fully understand all
of the
very difficult tactical blows
here, you will not be furthering your
knowledge of the "hand-to-hand"
aspect of the game of chess. ]
*********************************************************************
*********************************************************************
13.Qxb7 exf4;
14.Bd2!, ("+/-")
This is the simplest ... now White
has a pretty easy win - Black has
no good way to save his Rook
on the a8-square.
An interesting position ... only a handful
of moves have been played, yet Black
is already in a great deal of hot water.
[ White can also play:
14.Qxa8 Bxc3+; 15.bxc3 Qxc3+;
16.Kf2,
("+/-") {Diagram?}
with a fairly easily won game.
(The move, ...QxR?; is met by
White taking the BN on b8
with
the Queen ... and its with check.) ]
The next few moves appear
to be forced.
14...0-0;
15.Qxa8 Nf5; 16.Qb7,
A perfectly legitimate idea, in some
lines Black wants to trap my Queen.
(...Qb6; and then ...Nc6.) I want to
avoid Qe4?, as ...Ng3; wins material.
(The only caution I could give is that
it is natural to want to trade Queen's
when you are ahead in material. But
beware Qb5?? in many positions for
White, as the reply ...Bxc3; wins a
whole piece.)
[ Or
16.Ne2 Qb6; 17.Qe4,
"+/-" ]
It does not matter what Black does
now, he is a Rook down. And unless
I really blow it,
Black is going down
the tubes. In such situations, I do
not believe in criticizing a player for
making bad moves, unless they are
really horrible.
16...Ne3!?;
Black definitely has a lost position,
but does not want to resign just yet.
(In very rapid time controls, anything
can happen - and often does!)
[
Or 16...Qc5;
17.Qb5!,
"+/-" ]
17.Bxe3 fxe3;
I don't think it matters what Black
does in this position. At least he is
trying to be tricky.
[
If
17...Bxc3+!?;
then 18.Bd2!,
"+/-" ]
Now Qe4 might be the best move.
(But it is only a matter of very small
degrees.)
Once White gets his King
to safety, the win is only a matter of
technique.
18.0-0 Qc5;
19.Kh1 Bxc3; 20.bxc3 Nc6; 21.Rae1 e6;
There is nothing dramatically better.
[ Maybe
21...Rb8!?
]
22.Qc7 Qxc3; 23.Re2 Rb8; ('?')
This could be an error.
[ Maybe
23...Qc4; instead? ]
24.Rfe1,
A very tame move. (I saw Ng5,
but felt it was dangerous and a
little complicated.
Plus I only had
around two minutes on the clock ...
so no time for a "deep think." )
[
>/= 24.Ng5! ]
Now Ng5 is very strong for
me, but I wanted to rid myself
of Black's very dangerous
e-pawn. (Safety first.)
24...Rb2; 25.Rxe3 Qxc2!?; 26.R3e2 Qxe2; {Box?}
This is NOT a mistake ... in fact
it is virtually forced.
(NOTE: Black
had no good squares to put his
Queen on ... that did not drop
another whole Rook!!)
The rest really does not require any
comment. (It was curious that I had
trouble
coming up with the correct
plan from here.)
27.Rxe2 Rxe2; 28.Qxc6 Rxa2; 29.Kh2 a5; 30.Qc4!? Ra3;
31.Qc5 Ra2;
32.Ne5! a4;
33.Qe3!?, (hmmm)
Trying to be cute and set up a
really sneaky double attack. (If
Black moved off his
a-pawn, I
wanted to be able to play Qa8+,
and win the {possibly} dangerous
passed QRP.)
Now according to the computer, I
missed one move that led to a forced
mate in four
moves, and another
move that led to a forced mate in
eight moves. (Qa7!) All I can
say
was that I was pretty short of time ... and that this proves I do NOT use
a computer
to "take over" and win
a won game. (As many players on
the Internet now do. In fact,
when I
asked one FM, he told me it was:
"the smart thing to do, as many
players try to
use a computer to
defend a lost position." But in my
book, cheating is cheating!!!!!!!!!!!
PERIOD ... AND END OF STORY!!)
[
MUCH better was:
33.Nd7!!,
(f8-square)
{Diagram?}
and the computer says Black
must play give-away ... and
then be mated in three more
moves. ]
33...a3;
34.Qf3, ("+/-")
and White won in a just few more
moves from this position.
[
Better is:
>/=
34.Qa7!, ("+/-")
{Diagram?}
and the computer says that it is
something like a mate in 6 moves. ]
An interesting game, and a good one
to sharpen your tactics.
Copyright A.J. Goldsby I
Copyright (c) A.J. Goldsby, 2004.
(All rights reserved.)
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