GOTM; (Game # 16)  January, 2005.   


Welcome to my  "Game of The Month"  feature!  (For January, 2005.)  (Games considered, file.)  

This is a game, that is annotated in a  <light-to-medium>  fashion. Hopefully it is done in a way that is both entertaining and also informative. The main purpose {and thrust} of this column is to try and educate the general chess public. 

I have deeply annotated this game on my hard drive, you are welcome to contact me if you would like to try and obtain a copy. (I no longer wish to try and put in the effort to be able to offer a deeply annotated game here.)  [ Read why. ]  

This is a feature where I will try to pick a game that was recently played at the GM level. Then I will annotate it and try to basically explain what happened.  ---> This column is aimed primarily at lower-rated players.  (Say 1600 & below.) 

I hope that you enjoy this game ... feedback is both encouraged and welcome. (Please respect my copyright. You may make one printed copy for your own personal, private study.) 


    Click  HERE  to see an explanation of the symbols I commonly use - when annotating a chess game.     

    Click  HERE  to go to another server ... where you can search for this game in a "re-playable" format.  
     (I no longer even try to offer this feature in a JS-replay format. Far too much effort and work ... and almost zero return.)  


  GM Viswanathan Anand (2781) - GM Liviu-Dieter Nisipeanu (2687)  
 [C41] 
  German (National) Team Competition / Bundesliga 2004-2005  
  Porz, GER(Round # 6) / 12,12,2004.  

  [A.J. Goldsby I]  

This is a game played in the recent "Bundesliga," (The German Team competition). 

It features really great play ... and one incredibly spectacular move by GM Viswanathan Anand.  (From the LCC / TWIC # 528.)  

  *****************************************************************************************************  

 1.e4 e5; 2.Nf3 d6;  {Diagram?}  
The very venerable "Phildor's Defense." (This opening has a somewhat suspect reputation according to modern theory.) 

In the Philidor, Black gets very cramped and compact positions, but hopes for counter-play based on a clean and solid Pawn structure.  

     [ More normal is: (>/=) 2...Nc6; which will probably lead to a more <standard> opening. ]  

 

 3.d4 exd4!?;  (hmmm)    
Black surrenders the center ... for free piece play.  

[This whole approach was pioneered and popularized by the great Danish Player, ... GM Bent Larsen.]  

Black has a whole array of responses on move three.  
(3...Nd7!?; 3...Qe7!?; 3...f5?!; the text move, and 3...Nf6!)  

See  MCO-14  for more information on all of Black's alternatives here.  

     [ Or Black can play:  3...Nd7 which is "The Hanham Variation."  
        (This is the old, main line.) ]  

 

 4.Nxd4 Nf6;  5.f3!?,  (Maybe - '!')  (TN?)  
A rather odd-looking move ... wouldn't you say? 
(This move is slow, and simply appears to weaken White's dark-squares.)  

     [ I expected something like:  5.Nc3, "+/="  (center)  {Diagram?}  
        when White maintains a small, but solid edge here. ]  

 

Both sides continue to develop.  
 5...Be7;  6.c4! 0-0;  7.Nc3,  (center, space)     {See the diagram ... just below.}   
White's strategy has been revealed. GM Anand has a clamp on d5, and although White is a little behind   
in development, Black must take care that he is not slowly suffocated.  

 

   ***********************************   

gotm_jan-2005_pos1.gif, 10 KB

   ***********************************   

 

This is a very interesting idea, there certainly has not been a lot of games (or master-level experience); 
 with the idea of f2-f3!? on move five.  {We are already out of book here.}   

 

     [ Another idea was:  7.Bd3!?,  "~"  ]   

 

 7...c6!?;  (square-control)  
This keeps all of his opponent's pieces off the d5-square here ...  
but it does weaken Black's foot soldier on the d-file quite a bit.  

 

 8.Be3 Re8;  9.Qd2 d5!?;  (hmmm)  
Black attempts to solve his problems ... all at once. (Risky?)  

     [ Maybe safer was: 
       (>/=) 9...Nbd710.Nf5 Ne511.Nxe7+ Qxe712.Rd1,  "+/="  {D?}   
       but White still holds an edge. ]   

 

 10.cxd5! cxd5;  11.Bb5! Bd7;  12.e5 Bxb5;  13.Ndxb5 a6!;     
An inventive attempt by Black to try and stir up some counterplay.  

     [ Or  13...Nfd7!?14.f4,  "+/="  ('±')  {Diagram?}   
        and White is solidly better. ]   

 

 14.Nd4!,  (Nice!)   
White soberly retreats ... he does not allow his optimism or his pride to get the better of him.  

Now Black is left less space, an isolated d-Pawn and White's N on d4 ... radiates power in all directions.  
(Additionally, White managed to trade off an undeveloped, - possibly bad - Bishop; and he did so with a 
 gain of time!)  

     [ </= 14.exf6?! Bxf6! "~"  (<=>) ]  

 

 14...Nfd7;  15.f4 Nb6!?;  
Checking on h4 with the Bishop was another idea here.  

 

 16.b3 N8d7;  17.0-0 Rc8;  18.Nf5 Bb4;  19.Bd4 Nc5;  20.Qe3[] Rc6;  21.Rac1!?,   
A natural response.  

     [ Also - the try of:  (>/=) 21.a3!?, "+/="  {Diag?}   
        was worth a look here. ]   

 

 21...Qc8;  (hmmm)   [ Maybe - '?!' ]     {See the diagram ... just below.}      
At first this appears to be a very natural type of move, doubling on the file - and also hitting the White Knight (on f5).  

 

   ***********************************   

gotm_jan-2005_pos2.gif, 10 KB

   ***********************************   

 

Take a close look at this position. Which side would you rather play?  

     [ Probably better was:  >/=  21...Nc8[]22.Qf3 Ne6!; ("<=>") {Diagram?}   
        which gives Black a fairly good game. ]   

 

 22.Nxg7!!,  (Maybe - '!!!')   
A truly astounding move ... that had to have come as a rude shock to Black.  

     [ Of course not: </= 22.Nd6? Rxd6!; "=/+" ]  

 

 22...Kxg7;  23.f5! h6[];  
This is pretty much forced.
(Black needed an escape square for his King ... and also desperately wanted to prevent Qg5+ as well.  
 White's big threat was to play f5-f6+, followed by either Qh6 or Qg5+, when it would have been 
 difficult for Black to prevent mate.)  

     [ Maybe worse was:  (</=) 23...Bxc3!?; ('?!')  24.Rxc3 Ne4  
       25.Rxc6 bxc626.e6+ f627.Bxb6,  ("+/-")  {Diagram?}  
       with a dominating position for White. ]   

 

The rest is basically a mop-up operation.  
 24.e6+ Kh7;  25.Qe5! Rg8;  26.exf7 Rg5?;  (ugh)  
A blunder ... but one that comes in a completely lost position. (The move,  ...Nd3[];  was forced.)  

 27.Qe7, "+/-"  Black Resigns.  (1-0)   
White's main threat is to promote his pawn on f7 with (a discovered) check.  
{Black is powerless to prevent this.}  

An amazing show by Anand. He made a player - rated close to 2700 - look bad, polishing him off in less than thirty moves!   
The Knight sack on g7 was unbelievable  ...  really Tal-like! {The highest compliment that I could bestow on ANY player!!}    

 

  Copyright (c) A.J. Goldsby, 2005. All rights reserved.  

 

  1 -   


The HTML code for this game - was originally generated with  the excellent programChessBase 8.0.  


Click  HERE  to return to my  HOME Page  for this site.  

Click  HERE  to go (or return) to my "games list," for the  year of 2005.  

Click  HERE  to see someone else's annotations ... of this same game. (This link may not work ... GeoCities was discontinued some time ago.)  

Click  HERE  to go to (or return to) my (main/big) GeoCities web-site.  

Click  HERE  to go (or return) to my  GC  page for  "The Game of The Month."  

(Or use the "back" button on your web browser.) 

  Click  HERE  to go to my first domain,  or click  HERE  to go to my second domain.  

***

  This page was first posted on:  Wednesday; January 12th, 2005.     This page was last updated on 03/18/15 .  


  COPYRIGHT (c) (LM) A.J. Goldsby I;  Copyright (©) A.J. Goldsby; 1985 - 2014.    

  Copyright © A.J. Goldsby, 2015.  All rights reserved.