Click here
to look for "chess" with the Google search engine.
|
(Navigation bar ******* © A.J. Goldsby, 2015. **************** Click HERE ****************
**************** Buy a book
**************** Click HERE
... |
Kramnik - Beliavsky, 1995.("A Ten's ten.")This was an extremely impressive game, I was virtually overwhelmed by the tactics - I tried to annotate this game (in depth), as it would make a good addition to my "School of Tactics" ... as well as my collection of Miniature games. (Of course, I will post it on my main page ... and my "Annotated Games" page as well.) This game was also a "Problem of The Day," on Saturday / April 30th, 2011. So my annotating this game continues my <recent> tradition of looking at games when the "Chess Games" website brings them to my attention. (I am user "LIFE Master AJ" on that particular website ... look for my comments on the game in the <kibitz> section, underneath the re-playable game itself.) ---> (Late Dec. 2011) I save most of the e-mails that I consider to be important ... I was going through a folder with this info, I was actually looking for something else -- right after my computer crashed. Anyway, I discovered an e-mail from a fan in August of 2008 ... he asked that I do a web page on this game. I forgot all about this request, I had procrastinated and basically put it off until another time. I think I may have begun annotating this game at that time ... because when this game was featured on the CG website, I found a version of this game that I had begun to work on ... but never finished. This version of annotation was poor, at least by my standards. ~~~ I deleted it, and basically started over. I felt that it was absolutely essential for me to ... "get this game right." If not perfect, then it certainly had to come as close (to being perfect) as I could make it. I started on this game right after it was the POTD, (that evening); and I have worked many hours on it since. (A couple of times, I worked all night ... got the girls off to school ... and then continued to work for many hours ... until I "ran out of gas" and I had to lie down and take a nap.) In
the book,
"My Life and Games," (page
# 127) the author(s) ... (V. Kramnik +
1, see the bibliography at the end of this game.) ... He goes on to give the (bold) sub-heading of: "With thanks to faulty equipment." He
then writes: Now - you don't have to take my word for what the sources looked like ... or what lines they looked at ... you can see for yourself!
Click HERE to see an explanation of the symbols that I commonly use when I annotate any chess game. Click HERE to replay this game ... on another server.
Click HERE
to see my video channel on the "You-Tube" channel. [
Part
#01, of my video series on this game. Part # 02,
Part # 03. ]
[A.J. Goldsby I]This is a brilliancy of the highest order ... I cannot recall many games that intrigued me beyond any capacity that I might possess to properly describe it. Kramnik relates that he played this
opening very modestly because his computer (laptop)
had broken down.
**************************************************************************************************************************************************** Play starts off as a Reti -
which often transposes to many other opening lines. 1.Nf3 d5; (center control; space) This is one of the standard replies to 1.N/g1-f3, although it is far from being the only one! [Black could push either one of his Pawns ahead, (one ... or even two squares); or he could also develop a N as well.]
[ Also good for Black is: 1...Nf6;
which is (maybe) slightly more
flexible than any Pawn move.
2.g3, (Fianchetto.) Instead of a Reti, this leads to
variations more like those of the "King's Indian Attack / King's Indian Reversed / Barcza System."
[ One of the "standard lines" (of the Reti Opening) is "The Lasker's Defense."
This can be reached via the following move order: [See MCO-15; page # 720; and column # 04. (Plus notes.)] ]
2...c6; 3.Bg2 Bg4; (Hmmm.) Often times, ... in a closed opening ... an amateur will bring his light-squared Bishop out early.
rn1qkbnr/pp2pppp/2p5/3p4/6b1/5NP1/PPPPPPBP/RNBQK2R w KQkq - 0 4
And I would usually label it as possibly dangerous and premature. However ... here ... Black is a very strong GM ... so you would think that he would know what he is doing. Nonetheless ... I think that I would
still have to recommend, (at least to the average player); that Black should transpose to the 'normal'
[ The top choice of the new Fritz "Power Book" is: **************************************************************************************************
A standard line would be:
A good game would be: **************************************************************************************************
Black can transpose to a Closed Catalan Opening by playing:
( White could also play:
5...Nbd7; 6.Nbd2 a5!?; 7.c3
Be7; 8.Qc2 0-0; 9.e4, "+/="
(with a small edge
for White);
For more info on the <<book lines>> of the closed Catalan, please see:
4.0-0 Nd7; 5.d4 e6; 6.Nbd2 f5!?, (Hmmm.) A doubtful concept?
Now perhaps Black goes too far ... he is ignoring his development and weakening a lot of squares ...
Of course, GM A. Beliavsky has had some fair successes with the Dutch. One of the more famous opening systems, (of the last 50 or so years); is the system of the Dutch where Black places his pawns at c6, d5, e6, and f5. This P-skeleton is known as ...
Here - GM Alexander Beliavsky tries his hand at a type of "Stonewall" pawn formation; yet I am not sure if this type of pawn structure is appropriate ... given White's very flexible opening set-up.
Another thing to consider ... is that this is all existing opening theory! (No kidding!!)
<< "It should be said that at that time Black's last move was beginning to come into fashion." >>
[ It would have been definitely better ... (and much safer) ...
7.c4 Bd6; 8.Qb3 Rb8; 9.Re1 Nh6!?; (Why?!?) You have heard it said ... over and over again ... "A Knight on the rim is grim, and his future is dim!"
1r1qk2r/pp1n2pp/2pbp2n/3p1p2/2PP2b1/1Q3NP1/PP1NPPBP/R1B1R1K1 w k - 0 10
So you have to ask yourself
why a strong GM like Beliavsky would play such a move! This move is very risky ...
and most probably bad, (I think it could be labeled as a dubious ['?!'] move here.) ...
[ It was probably better for Black to have played:
>/=
9...Ngf6;
Now Kramnik begins
to open lines ...
in order to exploit the lead in his development. 10.cxd5! cxd5; 11.h3!N, (Theoretical Opening Novelty ... or "TN") Apparently, this was an improvement over existing theory, and (supposedly) Kramnik came up with this idea, OTB.
[
Previously, masters had only played 11.Ne5, here, see Informant # 355.
11...Bh5?!; Black logically hangs onto the
Bishop ... I must confess that this is the move that I would have probably played here ...
1r1qk2r/pp1n2pp/3bp2n/3p1p1b/3P4/1Q3NPP/PP1NPPB1/R1B1R1K1 w k - 0 12
However, Black's last move was
probably an inferior play, it was better to have exchanged on f3, I do believe. ************************************************************************************************************************* Now the position becomes something of a chess problem, with the caption of: "WHITE ... to move, and win."
[ Black probably should have (instead) played the following continuation:
( Also good was:
12.Nxf3 Nf7; 13.Be3, "+/="
12...Qe7; 13.Qe3!, *****************************************
( Also good for White is the following line, which I worked out ...
13.Nb1!? f4;
( Instead, after the moves:
13...0-0; 14.Nc3 Nf6; 15.Bg5, '±' ("+/"
Maybe "+/-")
14.Nc3 Nb6; 15.Nb5 fxg3;
( Or Black could try:
15...0-0; 16.Nxd6 Qxd6; 17.Bxf4, '±' ("+/"
or "with a large plus for White.)
16.Nxd6+ Qxd6; 17.fxg3 Qxg3;
18.Rxe6+ Kf7; 19.Re5 Rhe8; ***************************************** 13...Kf7; 14.f4 Rhe8; 15.Nf3 Kg8; 16.Ng5 Nf8; 17.Qb3 Qd7; 18.Bd2, "+/=" (White is slightly better.)
1r2rnk1/pp1q2pp/3bp2n/3p1pN1/3P1P2/1Q4PP/PP1B1PB1/R3R1K1 b - - 0 18 (Analysis diagram.)
White has a solid edge ... but again, a win is a long way off. Analysis engine (here) was: Houdini 1.5 (64-bit, 4 CPU's). ]
****************************************************************************************************************************************************
The very best contests have a special quality to them. Certain games spring
to mind, like Fischer's "Game of The
Century," In the aforementioned games, many
of the moves leave you with your mouth agape and your mind reeling ... This game (for me) has that same ...
"shock effect" ... ... ... 12.e4!!, (BOOM!!!!!!!!!!!) You might can GUESS that White can open lines with a Pawn sacrifice here, but to really justify this move, you would have HAD to see the correct follow-up here!!!
1r1qk2r/pp1n2pp/3bp2n/3p1p1b/3PP3/1Q3NPP/PP1N1PB1/R1B1R1K1 b k e3 0 12
White begins to unleash the fury and the power of his position. However, to do so, he must also be willing to sack a fair amount of material. (12.e4!! - GM Vladimir Kramnik)
[ Initially, several engines only want to look at: 12.Qe3!, '+/' (White is clearly better.) here for White. ( - Fritz 12.) ]
12...fxe4T; ("Box!") This was absolutely forced. (White was threatening e4xd5, exploiting the pin on the newly opened e-file.)
1r1qk2r/pp1n2pp/3bp2n/3p3b/3Pp3/1Q3NPP/PP1N1PB1/R1B1R1K1 w k - 0 13
White
is clearly better here, Black's last move was also forced.
[ Much worse was a line like: ***************************************************************************
If Black takes with the other Pawn, the result is a line ...
For example:
(Two healthy pawns and a Bishop for the lost Rook, plus a continued
13.Ng5!!, (ASTOUNDING!!!) The best - and also (in my mind) ... a sure-fire shocker of a move.
1r1qk2r/pp1n2pp/3bp2n/3p2Nb/3Pp3/1Q4PP/PP1N1PB1/R1B1R1K1 b k - 0 13
Beginners often play: "Give-away."
(Every move, they drop something.) Until you penetrate the logic ... ... ...
[ I was thinking that White might try something like the following:
13...Bf7!?; (Covers e6 / Defense?) Its hard to blame Black for
playing this ... his head must have been swimming in a virtual sea of variations ...
1r1qk2r/pp1n1bpp/3bp2n/3p2N1/3Pp3/1Q4PP/PP1N1PB1/R1B1R1K1 w k - 0 14
Black appears to be (almost)
hanging on at this point. However, Kramnik is not done ... [ [Variation #13A1]
According to Fritz 12, the best
line for Black would have been:
1r3k2/pp1n1bpp/3b3n/q2p4/3Pp1P1/1Q3P1P/PP1N2B1/R1B1R1K1 b - - 0 17 (Analysis diagram.) but White should win without any real problem from here. (White is an exchange ahead.) ****************************************************************************************************************************************************** [Variation #13A2]
One
of the main questions that I had was: "Can Black challenge White's
conception and capture the Knight on g5?"
</= 13...Qxg5?!; 14.Nxe4! Qe7;
15.Bg5!!, (Best!)
( GM A. Shirov - in the Informant, (#355) only gave the line of:
15...Qf8!?; *** *** *** *** *** *** *** ***
( Probably Black's best choice would have been to play: (18...Nf8!?; 19.Bxe6 Nxe6; 20.d5 Rhd8; 21.dxe6 Bg6; 22.g4!, "+/-")
19.Bxe6 Kf8;
20.Qa4 Nf6; 21.Qxa7, "+/-"
and Black is lost. (White has a material edge, Black's King will continue to *** *** *** *** *** *** *** ***
16.Qxd5! Be7T; ('Box')
(Worse was: </= 16...Bf7??; 17.Nxd6+ Qxd6;
18.Qxd6, +/-"
17.Nd6+!! Kd8; (Forced!?) ( </= 17...Bxd6?; 18.Qxe6+ Be7; 19.Bxe7 Qf7; 20.Qd6, "+/-" )
18.Rxe6 Bf7!?; *** *** *** *** *** *** *** *** ( RR 18...Nf5!?; 19.Qxf5 Qxf5; 20.Bxe7+ Kc7; 21.Rc1+ Nc5; 22.Nxf5 Kd7; 23.Rd6+ Ke8; 24.Rxc5, "+/-" ************************************ RR 18...Bg4; 19.Bxe7+ Qxe7; 20.Rxe7 Kxe7; 21.Re1+ Kd8; 22.Qa5+ b6; 23.Qg5+ Nf6; 24.Qxg7, "+/-" ************************************
RR
18...Ng8;
19.Nxb7+! Rxb7;
20.Qxb7 Ngf6; 21.Qa8+ Nb8;
22.Bxf6 Qxf6; 23.Qxb8+ Kd7; *** *** *** *** *** *** *** *** 19.Nxf7+ Nxf7; 20.Bxe7+ Qxe7; 21.Rxe7 Kxe7; 22.Re1+ Kd8; 23.Qxf7, "+/-" (Too much material!)
1r1k3r/pp1n1Qpp/8/8/3P4/6PP/PP3PB1/4R1K1 b - - 0 23 (Analysis diagram.) And here ... [White: Q, B, & 2P vs. Black's N + R] White is easily winning. ****************************************************************************************************************************************************** [Variation # 13A3]
Black could have also tried: 13...Qb6!?;
14.Ndxe4!! dxe4;
( Much worse was: </= 14...Qxb3??;
15.Nxd6+ Ke7; 16.Rxe6+ Kf8; 17.axb3, "+/-"
15.Qxe6+ Kd8;
16.Qxe4,
( Also good for White was:
16.Nxe4 Be7; 17.Ng5 Ng8;
18.Bf4 Rc8; 19.Qf5, "+/-"
16...Nf6;
17.Ne6+! Kd7;
18.Qc2! Rbe8;
( Simply horrible was:
19.d5 Bg6;
(Forced!?)
( RR Or Black could try: 20.Qa4+ Kc8; 21.Be3 Qa6; 22.Rac1+ Kb8; 23.Qxa6 bxa6; 24.Nxg7 Nf5; 25.Nxe8 Rxe8; 26.Bg5, "+/-"
1k2r3/p6p/p2b1nb1/3P1nB1/8/6PP/PP3PB1/2R1R1K1 b - - 0 26 (Analysis diagram.)
White should win - he has a
Rook and THREE Pawns ... for just two Black Knights. ****************************************************************************************************************************************************** [Variation # 13A4] The ONLY line examined in the Informant was 13...Qe7. I will analyze one (new) line ... and simply quote the analysis that was given by GM A. Shirov in Informant # 355.
13...Qe7?!;
14.Ndxe4!!,
(Found by - A.J.G. & Fritz 12.) *** *** *** *** *** *** ***
( I will NOT check the following lines, only quote what was given by GM A. Shirov in his analysis of this game: ( 14...Qxe6; 15.Rxe4, '+-' (or) 14...Nf6; 15.Bxe4! dxe4; 16.Nxe4, '+-' ) 15.Nxg7+ Kf8; 16.Nxe4 Kxg7; ( 16...dxe4; 17.Bxh6 Bxb3; 18.Nf5+, '+-' ) 17.Bg5 dxe4; 18.Bxe7 Bxb3; 19.Bxd6 Bd5; 20.Bxb8 Rxb8; 21.Bxe4, '+-' (White has a won position.) Again - see Shirov's analysis of this game in Informant # 65, and game # 355. ) *** *** *** *** *** *** ***
14...dxe4;
15.Nxe6! Bf7!?; ( Or RR 15...Qf7; 16.Rxe4 Be7; 17.Bxh6 gxh6; 18.Rae1, '+-' )
16.Rxe4 Be5;
17.Rxe5 Nxe5;
18.Qb5+ Nd7; 19.Nxg7+ Kf8;
20.Bxh6 Kg8; 21.Nh5 Qe6; 22.Bf4 Re8;
(Forced!?) ( </= 22...Rd8??; 23.Qg5, "+/-" ) 23.Qxd7! Qxd7; 24.Nf6+ Kg7; 25.Nxd7, "+/-" (White is winning on material here.)
4r2r/pp1N1bkp/8/8/3P1B2/6PP/PP3PB1/R5K1 b - - 0 25 (Analysis diagram.)
White is winning easily. (+ 8.96) Currently, the first player has a Bishop and three Pawns ... 14.Ndxe4!!, (Give-away?) No kidding here, the ONLY way you can really play such a move (with any degree of confidence) is to have done a tremendous amount of calculation as White!
1r1qk2r/pp1n1bpp/3bp2n/3p2N1/3PN3/1Q4PP/PP3PB1/R1B1R1K1 b k - 0 14
If I were Black, I think that I would have to be feeling a tiny bit "shell-shocked" ... right about now ... ... ...
[ Also interesting was: RR 14.Nxe6!?, (Maybe - '!') with (perhaps) en edge for White - in this position. ]
14...dxe4T; ("Box!") Once more - Black has no choice in this position ... but to take.
1r1qk2r/pp1n1bpp/3bp2n/6N1/3Pp3/1Q4PP/PP3PB1/R1B1R1K1 w k - 0 15
[ It would have been worse for Black to play:
15.Nxe6!, Definitely best. (White also had to examine several of the captures on e4 here, as well.)
[ After the following continuation:
15...Bxe6[]; {BOX!!!}
1r1qk2r/pp1n2pp/3bb2n/8/3Pp3/1Q4PP/PP3PB1/R1B1R1K1 w k - 0 16
[ </= 15...Qe7?; 16.Rxe4! Be5; 17.Rxe5 Nxe5; 18.Qb5+ Nd7; 19.Nxg7+ Kd8; 20.Bxh6, "+/-" ]
16.Qxe6+ Qe7!?; (Hmmm.) Now this may not be best, a fair
number of chess engines prefer that Black (instead) play the move,
>/= 16...Be7T.
1r2k2r/pp1nq1pp/3bQ2n/8/3Pp3/6PP/PP3PB1/R1B1R1K1 w k - 0 17
[ >/= 16...Be7T; 17.Bxh6 gxh6; 18.Rxe4 Rf8; 19.Re3!! Nf6; 20.d5! Rf7; 21.d6 Kf8; 22.dxe7+ Qxe7; 23.Qb3!, "+/-" ]
17.Rxe4 Kd8!?; (Hmmm.) I am not sure if this move makes any real difference, Black is probably lost in any case.
1r1k3r/pp1nq1pp/3bQ2n/8/3PR3/6PP/PP3PB1/R1B3K1 w - - 0 18
However, the box gives 17...Qxe6[];
as being best for Black in this position.
[ According to the "metal monster" ... the following continuation was the
best that Black could do:
19.Bxh6!, (Capture, w/tempo.) (</= 19.Bg5!? Nf6; 20.Rae1 Nhg8; 21.d5, '~' {compensation} )
19...Kf7T; (Forced)
20.Bd5! Nf6; 21.Bb3! gxh6T;
("Box," or
'[]')
22.Rae1 Bb4T; (Forced.) 23.Re7+ Kg6T; (Box/forced.) (</= 23...Kf8??; 24.Rf7+ Kg8; 25.Rxb7+! Kf8; 26.Rxb8+ Kg7; 27.Rb7+ Kf8; 28.Rf7+! Kg8; 29.Rc1!, +- )
24.Bc2+ Ne4T; (Again - box.) ( </= 24...Kg5??; 25.R1e5#. ) 25.Re6+ Kg7; 26.R1xe4, "+/-" (+-) {See the diagram, just below.}
1r5r/pp4kp/4R2p/8/1b1PR3/6PP/PPB2P2/6K1 b - - 0 26 (Analysis diagram.)
Not only is White two pawns up ... and Black's pawns are doubled on the King-side ...
18.Qd5!, "+/-" Black Resigns!?!? (White is definitely winning here, see the diagram just below.) 1r1k3r/pp1nq1pp/3b3n/3Q4/3PR3/6PP/PP3PB1/R1B3K1 b - - 0 18 White is clearly much better, but
I am not sure that Black should have resigned yet. (See the analysis given - below ... in many of the A TREMENDOUS game by Kramnik ... who played with great energy here! (A fantastic miniature.) ************************************************************************************************************************************************** BIBLIOGRAPHY: # 2.)
<<The INFORMANT>>
(Issue/book #65, game # 355.) [Please note that my primary analysis
engine here was Fritz 12. However, I also used Houdini, Hiarcs, Deep Junior ...
Copyright (c) A.J. Goldsby, 2011. All rights reserved.
[ Here - I try to discover exactly what Black saw that compelled him to give up the game at this point. 18.Qd5 Nf6T; ("[]" / "Box.") This is forced.
(</= 18...Qf8?; 19.Bg5+ Nf6; 20.Rae1 Kc7; 21.Qa5+ Kd7;
22.h4 Nhg4; 23.Bh3 h5; (</= 26...Kc6?; ('??') 27.d5#.) 27.Bxf5+ Qxf5; 28.Qxf5+, "+/-" )
19.Rxe7 Nxd5; 20.Re6
Nf5!; 21.Bxd5 Nxd4;
22.Re4 Nc6; 23.Be3
Re8; 24.Rc4 Kc7; 25.Kg2! Rbd8; 26.Rac1
Be5; 27.Bxc6 bxc6;
Of course - it is clear that White is winning ... ... ... **************************************************************************************************************************
Maybe an improvement over the game would have been the following line:
Copyright (c) A.J. Goldsby, 2012. All rights reserved. 1 - 0The analysis for this page was prepared with the excellent program, ChessBase 10.0. The HTML was polished with several different tools and programs, (mostly FP) ... the text was checked for spelling with MS Word. The diagrams were created with the program, Chess Captor 2.25.
|