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  Dragon Slayer 
  "A stunning win for Black ... " 


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   GM Ljubomir Ljubojevic (2615) - GM Sergey Makarichev (2440)   
[C42]
  ICT / IBM GM Tournament  
  Amsterdam, NED / (R#3) / 1975.  

ljubo-makar_medal.gif, 06 KB

  [A.J.G.]  


This was such a fun little game, I thought I would take a stab at it. 
(It was slightly painful, the GM playing the White pieces here was a favorite of mine, especially in the 1970's and the early 1980's. Sometime around 1983, GM L. Ljubojevic was ranked #3 in the world!) 

     < This game was {very} poorly annotated - by Minic - in Informant # 20. >   

     1.e4 e5;  2.Nf3 Nf6;  3.Nxe5 d6;  4.Nf3 Nxe4;  5.d4 d5;  6.Bd3 Be7;  7.0-0, 

The book line
(Thus far, the moves have all conformed ... nearly perfectly ... 
 ... to the four main principles that govern all chess openings.)  

 

                         [ Several engines like:  RR 7.Nc3!?,  "+/="  
                           when White is just a little bit better here. ]    

 

     7...Nc68.Re1,    

The old main line. {I have played it a number of times in tournament games.}  
(Re1 is a solid and a logical move, the WR on e1 undermines Black's key Knight on e4.)   

 

                         [ (>/=) For the continuation of:  
                            RR 8.c4 Nb49.Be2 0-0 10.Nc3 Be6;   
                            see MCO-15, page # 98; column #01, & all notes.   

                            A very sharp game resulted from the continuation of the following game:    
                            GM Andrei Istratescu (2646)GM Igor Rausis (2552); [C42]  
                            The (masters) Open (Rd. # 7) / Dieppe, FRA / 29,08,2013.   
                             (White won a nice game, 1-0 in 26 total moves.)  

                            10 April, 2014: I submitted this game - several weeks ago - to the CG site.
                             As of today, this game has not been posted, the full score is below ... 
                            
(at the bottom of the page). ]  

 

     8...Bg4;  9.c3 f5;  10.Qb3 0-0;     

Up to this point, all the moves have been fairly normal for this opening. 
(Russian Defense or Petroff/Petrov Opening. [more])  

 

ljubo-makar1975_pos1.jpg, 49 KB

  r2q1rk1/ppp1b1pp/2n5/3p1p2/3Pn1b1/1QPB1N2/PP3PPP/RNB1R1K1 w - - 0 11   

 

White probably has a slight edge here, but this seems to be true of just about all fairly standard opening lines!  

 

   ***** ***** ***** ***** *****   ***** ***** ***** ***** *****   ***** ***** ***** ***** *****   

 

A key position {diagram, above} ... it is White to move here.   

     11.Nfd2?!,  (Maybe just '?')   

Such regressive moves in the opening cannot be correct, especially in a fairly open position like this. 
(In Ljubo's defense, his reputation was that of a risk-taker.)  

 

ljubo-makar1975_pos2.jpg, 49 KB

  r2q1rk1/ppp1b1pp/2n5/3p1p2/3Pn1b1/1QPB4/PP1N1PPP/RNB1R1K1 b - - 0 11  

 

Now it is Black to move ...   

 

                         [ Better was:  >/=  11.Nbd2 Na512.Qa4, +/= 
                            when White is probably just a little bit better here. 

                            In the following clash: 
                            GM Vishy Anand (2795) - GM Vladimir Kramnik (2780)
                            ICT, Fontys (R#2) Tilburg, NED / 1998. 
                            White won a sharp game (1-0); in just 35 total moves. ]   

 

     11...Nxf2!!{Shocking!}    

A tremendous shot ...   

 

ljubo-makar1975_pos3.jpg, 49 KB

   r2q1rk1/ppp1b1pp/2n5/3p1p2/3P2b1/1QPB4/PP1N1nPP/RNB1R1K1 w - - 0 12   

 

Now the machines like Bf1, when ...Bd6! looks great for Black. Once White accepts the Knight on f2, the next few moves are all forced.   

     12.Kxf2!? Bh4+13.g3 f4! 14.Kg2[] fxg3;   

Black has a vicious attack ...   

 

ljubo-makar1975_pos4.jpg, 48 KB

   r2q1rk1/ppp3pp/2n5/3p4/3P2bb/1QPB2p1/PP1N2KP/RNB1R3 w - - 0 15   

 

One can only wonder what Ljubojevic was thinking here ... 
the game has barely begun, they hardly got out of a standard opening line, and poor "Ljubo" is already up 
to his neck in quick-sand!   

 

     15.Be4!?,  (Hmmm.)   

A futile attempt to plug up all the open lines. 
(White does have a few threats, like the Queen or the Bishop capturing on d5.)  

 

ljubo-makar1975_pos5.jpg, 48 KB

   r2q1rk1/ppp3pp/2n5/3p4/3PB1bb/1QP3p1/PP1N2KP/RNB1R3 b - - 0 15   

 

Now it is Black to move ... 
(This was the position for the POTD for Saturday; January 18th, 2014.) 

 

                         [ Now the machine 'thinks' that the following line was    
                           the best continuation ... for both sides:   
                            (>/=) 15.hxg3 Qg5!16.Ne4 Qh5!17.Kg1 Rae8!; '-+'   
                           when Black - according to all the chess engines -   
                           has a completely winning attack. ]   

 

     15...Bh3+!!(Amazing!)   

This is just too good of a shot to pass up.  

 

ljubo-makar1975_pos6.jpg, 48 KB

   r2q1rk1/ppp3pp/2n5/3p4/3PB2b/1QP3pb/PP1N2KP/RNB1R3 w - - 0 16   

 

To be honest, the machines like the pedestrian rook- check on the f2-square, [at least, this was true 
when we ran this game on my student's laptop at "Books-A-Million"] ...  but it takes no imagination 
(at all) to play this move. 

 

                         [ Also good was the direct:  
                           RR  15...Rf2+!16.Kh1[], This was forced.  

                                               (</= 16.Kg1?! Kh8!!; 17.Qxd5!? Qf6!;  18.hxg3 Bxg3; 19.Nf3 Bxf3; -+)    

                           16...Rxh2+; 17.Kg1 Qf6; 18.Qxd5+ Kh8!; 19.Bf3 Rf8;    
                            20.Qe4 h521.Rf1 Rf2 '-+'   
                            when Black has a winning attack.    
                            (White, with nearly all of his pieces asleep on the Q-side, 
                             cannot possibly survive this position.) ]  

 

     16.Kg1[](box/forced)    

The Bishop (on h3) was taboo.    

 

                         [ Even worse was: 
                           </= 16.Kxh3!? Qd7+; 17.Kg2 Rf2+; 18.Kh1 Qh3  -+ 
                           (Black's winning.) & Fritz sees a quick mate. ]   

 

Now both 16...Kh8; and (also) 16...g2; merited some serious consideration. 
Black, however, chooses the direct approach. 

     16...gxh2+17.Kxh2!?,   

This seems to be a little risky, but if your King is going to play in the middle of a freeway, you may as well play "dodge-ball" with all the speeding cars ...  

 

                         [ Maybe a little better was: >/= 17.Kh1 Bxe1;  -+  but White is still quite lost. ]   

 

     17...Qd6+18.Kh1 Bxe1;   

This is good, but >/= 18...Be6!; just about doubles all of the 'evals' of the various engines at this point in the game. 

Black is winning easily, I am mystified as to why Ljubojevic wanted to play on. (Maybe he did not be the victim of one of the most brilliant miniatures of all time? 19...Kh8; might be a small improvement over the game. In addition, the engines all prefer 21...Rae8!; which looks to be a small, but a definite improvement over the actual game. In the end, all of Black's moves are more than sufficient to get the job done ... and any talk of any improvements are nothing more than a simple and fun game, and a strictly entertaining, academic exercise.) 

     19.Qxd5+ Qxd520.Bxd5+ Kh8 21.Nf3 Bg322.Ng1 Bf1 23.Nd2 Rae824.Ne4, ('!?')   

A slight mis-play by White, but it no longer mattered ... 
(There can be no talk of an error at this point. I cannot agree with any analyst that waits until one side is completely lost ... and only then do they begin to split hairs ... a completely futile and time-wasting enterprise!!) 

 

ljubo-makar1975_pos7.jpg, 46 KB

   4rr1k/ppp3pp/2n5/3B4/3PN3/2P3b1/PP6/R1B2bNK b - - 0 24   

 

Once more, it is Black's turn to play. 

 

                         [ RR 24.Nxf1 Rxf1; 25.Kg2 Ree1; -+]   

 

Black finishes off in style. 

     24...Rxe4!25.Bxe4 Rf2;     

 

ljubo-makar1975_pos8.jpg, 45 KB

  7k/ppp3pp/2n5/8/3PB3/2P3b1/PP3r2/R1B2bNK w - - 0 26  

 

Now - due to the threat of ...Rh2#; White is forced to shed another piece. 

 

     26.Nf3 Bg2+27.Kg1 Bxf3 28.Bxf3 Rxf3, "-/+"  and White (finally) resigns.  

 

ljubo-makar1975_pos9.jpg, 44 KB

  7k/ppp3pp/2n5/8/3P4/2P2rb1/PP6/R1B3K1 w - - 0 29  

 

(A diamond of a game!!!)   

Simply stellar play by GM S. Makarichev, if this game had been played a few weeks ago, I might have suspected that Black was using a computer!   

 

   Copyright (c) A.J. Goldsby, 2014.  All rights reserved.    

 

    0 - 1    


  Observations and Comments  

  1. I wish this game had ended after 18...BxR/e1; or even 25...Rf2; this would have made this game a real, honest-to-goodness miniature. (White had no reason at all to play on here, why he did is a complete mystery to me.) 

  2. If White had resigned after Black's 25th move, (IMO) this contest would have easily been on the list of: "The 100 Best Chess Miniatures <Short Games> of All Time." (Exactly where - on the list? I leave that to the reader.) 

  3. Since this game should have been a shortie, I am going to list it on that web page ... ... ...  


GM Andrei Istratescu (2646) - GM Igor Rausis (2552) / [C42] / Master's Open, Round #07 / Dieppe, France [FRA] / 29,08,2013.  
1.e4 e5; 2.Nf3 Nf6; 3.Nxe5 d6; 4.Nf3 Nxe4; 5.d4 d5; 6.Bd3 Nc6; 7.0-0 Be7; 8.c4 Nb4; 9.Be2 0-0; 10.Nc3 Be6; 11.Ne5 Bf5; 12.a3 Nc6;  13.cxd5 Nxc3; 14.bxc3 Qxd5; 15.Bf3 Qd6; 16.Bf4 Nxe5; 17.Bxb7 Rab8; 18.Bxe5 Qb6; 19.Qf3 Rxb7; 20.Qxf5 Qc6; 21.Rfe1 Bd6; 22.Bxg7 Kxg7; 23.Qg5+ Kh8; 24.Qf6+ Kg8; 25.Re5 h6; 26.Qxh6 f5;  1-0   


The analysis for this page was prepared with the excellent programChessBase 10.0. 
 (I now have ChessBase 11.0; I also used MANY different chess engines ... during the course of my analysis!)   
    ---> My main engines - for this game - were Fritz 13, Houdini 3.0, Rybka 4, and Deep Shredder. 

    The HTML was polished with several different tools and programs, (mostly FP)  ...  the text was checked for spelling with MS Word. 


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  Copyright (c) LM A.J. Goldsby I  
   Copyright A.J. Goldsby, 2014.  All rights reserved.  

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This page was first generated in: late March, 2014. 
Final format and posted on: Tuesday; April 15th, 2014.  
This game was last edited, altered or saved on:  April 17, 2014 11:38 PM . 


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